jules
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751ad2ed6e
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Added some GL shader helper functions.
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2013-11-01 10:44:32 +00:00 |
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jules
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3cb4b37e67
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Added JUCE_DONT_ASSERT_ON_GLSL_COMPILE_ERROR flag.
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2013-10-29 21:58:42 +00:00 |
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jules
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da3838db8a
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Minor clean-ups.
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2013-08-21 21:03:31 +01:00 |
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jules
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1e3973a212
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Doxygen warning fixes and extra comments.
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2013-08-21 17:19:47 +01:00 |
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jules
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03c2801f3f
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Copyright header update in all module files. juce_core modules are now ISC licensed. All other modules are GPLv2/3/AGPLv3
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2013-06-13 13:17:12 +01:00 |
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jules
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6b1654e1d2
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Fixed some more warnings.
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2012-09-24 15:45:25 +01:00 |
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jules
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e35e130362
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Added some matrix uniform setting methods to OpenGLShaderProgram.
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2012-07-18 10:41:26 +01:00 |
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jules
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ed9a2a1575
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Minor android and GL clean-ups.
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2012-03-01 17:52:03 +00:00 |
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jules
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109f0a32a4
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OpenGL: added internal checks to catch GL errors (in debug mode). More Android GL progress.
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2012-03-01 12:10:37 +00:00 |
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jules
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75e9f9102e
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Introjucer: fixed a problem when creating new exporters. Added better error reporting for GL shader compilation. Linux http fix.
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2012-02-15 11:20:36 +00:00 |
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jules
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493a78f33d
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More openGL: removed problematic gl_FragCoord use; made shaders work in GLES2.
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2012-01-10 14:25:21 +00:00 |
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jules
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b65b34ad40
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More openGL refactoring, completion of all-shader graphic pipeline.
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2012-01-09 17:07:14 +00:00 |
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jules
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9b16df83cf
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GL fixes for iOS/Android.
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2012-01-05 21:20:16 +00:00 |
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jules
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4870ea28dd
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Refactored the dynamically-loaded OpenGL extension functions from being static to being members of a specific context object. This entails lots of OpenGLContext references being passed around all over the place, and has meant that a few static helper functions are no longer available.
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2012-01-04 16:36:30 +00:00 |
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jules
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df8b3618c2
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OpenGL vertex attribute helper.
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2011-12-18 11:45:00 +00:00 |
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jules
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bbac5a8790
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New class: OpenGLShaderProgram, and GL clean-ups.
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2011-12-14 13:22:16 +00:00 |
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