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Commit graph

8277 commits

Author SHA1 Message Date
jules
0fb1fde14e Added a couple more ColourGradient methods 2017-11-09 09:37:16 +00:00
Lukasz Kozakiewicz
5d30fcd9b5 Android: move a bunch of generic Android and Java classes to JNI helpers, add Android/Java prefixes to disambiguate. 2017-11-08 18:29:12 +01:00
jules
eac4f9112f Fix for the TextLayout when drawing at non-origin coords 2017-11-08 15:15:22 +00:00
jules
c3a218ab49 Added some methods ColourGradient::vertical and ColourGradient::horizontal, and also some missing move operators for that class 2017-11-08 15:00:47 +00:00
miketoon
8589f38cfb Littlefoot: detect wrong number of arguments when compiling cast operation (#42) 2017-11-08 13:54:26 +00:00
Lukasz Kozakiewicz
ff1ba93a1b Re-saved all projects 2017-11-07 20:06:17 +01:00
Lukasz Kozakiewicz
073921445c Android: add WebBrowserComponent implementation. 2017-11-07 19:36:10 +01:00
hogliux
e2ae08e111 DSP: Added an alignment argument to AudioBlock 2017-11-07 14:41:33 +00:00
hogliux
328c0f6593 DSP: Add "DSP" UnitTest category to dsp module UnitTests 2017-11-07 14:41:25 +00:00
hogliux
eb8400b366 DSP: Added SIMDRegister::copyToRawArray and SIMDRegister::fromRawArray to easily convert between raw arrays and SIMD registers 2017-11-07 14:40:25 +00:00
Lukasz Kozakiewicz
bb7b8e6ee9 Projucer: use “userLandscape” or “sensonLandscape” screen orientation for Android if available. 2017-11-07 12:39:21 +01:00
ed
3c86b54846 Projucer: Set the "organization" attribute of Xcode projects to the "Company Name" specified in the project settings in the Projucer 2017-11-06 17:16:32 +00:00
ed
198b5bf55a Projucer: Added a set-global-search-path command line option 2017-11-06 16:42:48 +00:00
tpoole
f1039cb507 Re-saved all projects 2017-11-06 16:30:15 +00:00
tpoole
d412215625 Updated the MacOS deployment target for the Projucer and the Demo 2017-11-06 15:43:34 +00:00
ed
a447a1f434 Projucer: Changed the way the license information is stored and recalled in the Projucer's settings to not use XML text elements 2017-11-06 15:07:20 +00:00
tpoole
20b625fefa Fixed a Windows RTAS namespacing issue 2017-11-06 15:02:58 +00:00
ed
9bb5c2e32e Projucer: Changed the BinaryData/Gradle directory to BinaryData/gradle in the .jucer file to match the directory name on disk and re-saved project 2017-11-06 12:14:57 +00:00
tpoole
7867534ddf Fixed some typos in the Android exporter 2017-11-06 11:43:01 +00:00
jules
b51d43d824 Converted a couple of lambdas to functors due to FUD about compilers generating heap allocations 2017-11-06 11:05:51 +00:00
jules
59b7c943c8 Made it possible for users to override the definition of JUCE_SNAP_TO_ZERO 2017-11-06 10:59:45 +00:00
ed
c7be3ed55a Added a parameter to the OnlineUnlockForm constructor to specify whether its OverlayComp should have a cancel button 2017-11-06 10:16:48 +00:00
tpoole
e1dff09916 CLion: Made a plug-in copying path more robust 2017-11-06 09:17:31 +00:00
ed
1356ab1819 Fixed an issue in the last commit where an assertion would be triggered when not explicitly passing the inputSourceCausingDrag parameter to DragAndDropContainer::startDragging() 2017-11-05 10:42:51 +00:00
ed
112f1af3e8 Fixed a bug where multiple itemDropped() callbacks were being triggered when using drag and drop 2017-11-04 12:37:22 +00:00
tpoole
a75f023ca5 Clion: Added a global path to the CLion exe 2017-11-03 18:32:07 +00:00
jules
d4a7afa73f Replaced some old juce-style sort operations with std::sort and lambdas 2017-11-03 16:35:11 +00:00
tpoole
3659742a3a Linux: Disabled creating position independent executables for GUI apps 2017-11-03 15:46:29 +00:00
jules
3e73e11d82 Avoided a visual studio warning 2017-11-03 14:12:49 +00:00
jules
9d56e2990d Optimised the GL renderer to avoid splitting large rectangles into horizontal strips unnecessarily 2017-11-03 13:51:37 +00:00
hogliux
ff0a72da7f AU: Ensure that Final Cut Pro will re-query the state information of the AudioProcessor when updateHostDisplay is called 2017-11-03 11:07:33 +00:00
hogliux
1cb3511793 Re-saved all projects 2017-11-03 11:00:07 +00:00
hogliux
95b38b6623 Android: Add bluetooth permissions to the JuceDemo 2017-11-03 10:59:58 +00:00
hogliux
00d7938174 Android: Updated Android exporter to support Android Studio 3.0 2017-11-03 10:17:45 +00:00
ed
3ed0e05c9e Fixed a bug when using drag and drop on devices with both mouse and touch inputs 2017-11-03 10:13:43 +00:00
Noah Dayan
a461845fba Improved documentation of AudioTransportSource::setPosition() 2017-11-02 16:02:07 +00:00
jules
eece581e73 Added an assertion if you try to create a MouseCursor with a hotspot that's outside the image bounds 2017-11-02 14:54:11 +00:00
jules
08a1b7bb6d Improved error handling in BufferedInputStream and tidied up a few classes in the streams folder 2017-11-02 12:14:10 +00:00
hogliux
f4de59972a Fixed a build error on Linux 2017-11-02 11:40:08 +00:00
hogliux
853b93b7c5 Standalone Plug-In: Avoided build errors when including juce_StandeloneFilterWindow.h in a custom standalone plug-in app 2017-11-02 11:26:15 +00:00
tpoole
fae4cf6567 Minor formatting improvements 2017-11-01 18:32:32 +00:00
jules
2dc9316420 Misc ScopedPointer changes to start using reset() and get() rather than assignments and casts (part of an ongoing drift towards more std::unique_ptr compatibility) 2017-11-01 17:41:06 +00:00
jules
c1bdfc6a55 Added a safety assertion to check if an Oscillator's been initialised 2017-11-01 17:31:00 +00:00
jules
0b19702306 Made Decibels::toString() do what you'd expect if decimalPlaces == 0, and optimised it a bit 2017-11-01 12:20:09 +00:00
ed
a9cfdc21d6 Added some additional, optional arguments to the Decibels::toString() method 2017-11-01 11:11:21 +00:00
tpoole
9436b5f392 A minor documentation update 2017-11-01 11:01:51 +00:00
jules
3d69ce6856 Avoided some unnecessary reallocations in AudioBuffer::setSize() 2017-11-01 10:24:43 +00:00
jules
e8490fbf71 Workaround for a Visual Studio error 2017-11-01 09:16:06 +00:00
tpoole
8e4e4af795 CLion: Fixed issues with setting the cpp standard, launching Windows GUI apps without the console, spaces in project names, and Windows style include paths 2017-10-31 18:30:09 +00:00
jules
0933ce4be8 Optimisation for drawing of large TextLayouts that go beyond the top and bottom of the graphics clip region 2017-10-31 17:30:50 +00:00