jules
|
ea6df1c8f1
|
New internal class CachedComponentImage, which is used internally to manage component buffering. I've used this to rebuild the OpenGLComponent's rendering algorithm so that it now supports sub-components and can have 2D content drawn in its paint method. Updated the openGL demo to show this in action.
|
2011-12-08 19:50:45 +00:00 |
|
jules
|
0b1cdf6ab1
|
Refactoring of image storage: new classes ImageType, ImagePixelData, SoftwareImageType, NativeImageType, OpenGLImageType.
|
2011-10-28 14:21:29 +01:00 |
|
jules
|
04c35b28e6
|
OpenGL refactoring.
|
2011-10-24 21:02:56 +01:00 |
|
jules
|
b23e5c4515
|
ImageButton fix. OpenGL refactoring.
|
2011-10-19 10:26:26 +01:00 |
|
Julian Storer
|
74df644356
|
New classes: OpenGLTexture, OpenGLFrameBuffer, OpenGLHelpers.
|
2011-09-10 20:09:05 +01:00 |
|
Julian Storer
|
b70e0a28d2
|
First check-in of the "jucequake": a major re-organisation of the library to break it up into modules. For more details about this, see the website forum..
|
2011-08-12 10:04:52 +01:00 |
|