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JUCE/modules/juce_opengl/native/juce_android_OpenGLComponent.cpp

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C++

/*
==============================================================================
This file is part of the JUCE library - "Jules' Utility Class Extensions"
Copyright 2004-11 by Raw Material Software Ltd.
------------------------------------------------------------------------------
JUCE can be redistributed and/or modified under the terms of the GNU General
Public License (Version 2), as published by the Free Software Foundation.
A copy of the license is included in the JUCE distribution, or can be found
online at www.gnu.org/licenses.
JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
------------------------------------------------------------------------------
To release a closed-source product which uses JUCE, commercial licenses are
available: visit www.rawmaterialsoftware.com/juce for more information.
==============================================================================
*/
// TODO
OpenGLContext* OpenGLComponent::createContext()
{
return nullptr;
}
void* OpenGLComponent::getNativeWindowHandle() const
{
return nullptr;
}
void OpenGLPixelFormat::getAvailablePixelFormats (Component* component,
OwnedArray <OpenGLPixelFormat>& results)
{
}