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Commit graph

596 commits

Author SHA1 Message Date
jules
2dc9316420 Misc ScopedPointer changes to start using reset() and get() rather than assignments and casts (part of an ongoing drift towards more std::unique_ptr compatibility) 2017-11-01 17:41:06 +00:00
Lukasz Kozakiewicz
e1c181425b PushNotifications: compile out any PN code on iOS if PNs are not enabled. 2017-10-27 16:51:34 +02:00
Lukasz Kozakiewicz
b2d2bda7a1 Add Push Notifications feature for iOS and Android. 2017-10-23 09:31:06 +02:00
jules
f0ef700e46 Modernised a bunch of code mainly relating to character/string iteration 2017-10-19 16:52:20 +01:00
hogliux
431c834db2 Android: Make sure nav bars get hidden when asking for full screen mode and avoid retriggering the timer when they are already hidden 2017-10-18 14:28:33 +01:00
tpoole
51b3eaebb2 Fixed some VS2013 compiler errors 2017-10-18 11:05:40 +01:00
jules
8666f1fc4b Tweaked the OSX drag-and-drop flags to use just NSDragOperationGeneric rather than also specifying NSDragOperationCopy and NSDragOperationMove, as this seemed to cause problems with some other apps 2017-10-13 17:07:43 +01:00
hogliux
0093320a06 Fixed an incorrect multi-touch index in a recent commit 2017-10-13 14:42:08 +01:00
hogliux
2021c64f00 Fixed an issue with stuck touches when a component peer was closed on a mouse down event 2017-10-12 12:42:08 +01:00
Lukasz Kozakiewicz
0caf83439a Android: move android.content.Intent class definition into JNIHelpers. 2017-10-12 11:53:08 +01:00
jules
dd4230586f Noticed that we still had some template whitespace workarounds for older compilers, so tidied them up 2017-10-11 12:26:05 +01:00
jules
369d59f656 Added a template to allow the HeapBlock class to be given signed ints or other types that are not size_t for its size parameters 2017-10-11 12:10:58 +01:00
jules
828b9b3be6 When opening an X display, made it attempt a retry if the first attempt fails. 2017-10-11 09:10:13 +01:00
hogliux
671f3eaf94 Implement Process::hide for mobile platforms 2017-10-10 09:22:03 +01:00
jules
2fcb8fa71b Added some prototype function definitions to avoid compiler warnings for people who enable the "missing prototype" flag 2017-10-09 15:39:22 +01:00
jules
3d7c777238 Some light modernisation of a bunch of old code 2017-10-04 12:47:43 +01:00
hogliux
e0b0920819 macOS: Fixed an issue where the CustomCallback of a menu item would not be called if the menu item belongs to a native macOS menu 2017-09-29 18:14:02 +01:00
hogliux
6ae99f4343 macOS: Fixed a memory leak of native mac menu items 2017-09-29 18:13:24 +01:00
jules
27a6903cac Changed the way isPositiveAndBelow is written to avoid needing to cast the second parameter to an int 2017-09-27 12:24:02 +01:00
ed
9f4648f856 Fixed some issues when using a touchscreen to interact with PopupMenus 2017-09-11 17:12:31 +01:00
Lukasz Kozakiewicz
f4bfa6bec5 Android: fix a crash in painting when size of the array to allocate is 0. 2017-09-08 16:50:26 +02:00
jules
eda613c6db Moved all "namespace juce" declarations from module headers to the individual .h and .cpp source files. This makes life a lot easier for Intellisense and other IDE autocompletion tools 2017-09-08 08:59:55 +01:00
Lukasz Kozakiewicz
f65500ec7b InAppPurchases: fix linker error on iOS when product unlocking module is included by IAP capability is turned off. 2017-09-05 10:43:19 +02:00
ed
dec870f5eb Projucer: Fixed a few live-build errors on Windows 2017-09-01 11:06:01 +01:00
hogliux
a7b9da40a2 Fixed a crash when animators delete top-level components during a screen rotate animation 2017-08-31 10:57:44 +01:00
hogliux
768163f75c Added support for more F-keys 2017-08-29 17:54:41 +01:00
hogliux
b2ae412e26 Android: Replaced jni type in JUCE header with generic void* to avoid compilation errors if the user does not include jni.h 2017-08-18 09:17:16 +01:00
hogliux
51311ce8f7 macOS: Fixed an issue where the menuIndex was shifted by one when using the native macOS menu bar 2017-08-17 11:17:53 +01:00
hogliux
8892026ec7 Android: Fixed a bug where getCurrentRawMousePosition() would incorrectly return the mouse position local to the peer that had the last touch event 2017-08-16 17:59:24 +01:00
hogliux
df91b15455 Added in-app purchase feature to JUCE 2017-08-09 20:15:17 +01:00
ed
b2db1f48c1 Defined some Windows touch API flags that were not defined when compiling using MinGW 2017-08-04 17:44:42 +01:00
hogliux
cb8f9b389c Linux: Fixed an issue where windows beneath hidden windows would not receive any clicks 2017-07-31 12:12:53 +01:00
hogliux
4ea8c871b8 Android: Implemented Desktop::getCurrentOrientation() for Android 2017-07-31 10:46:30 +01:00
jules
4e5f005421 Added a method Component::getChildren() to allow them to be iterated with a range-based for loop, and used this in appropriate places around the codebase 2017-07-19 12:08:47 +01:00
tpoole
98cb1011bb JUCE Demo: Increased the compiler warning level 2017-07-18 13:09:03 +01:00
hogliux
b2576d288a Added a sourceComponent parameter to the performExternalDragDropOfFiles/performExternalDragDropOfText methods of DragAndDropContainer 2017-07-11 12:54:12 +01:00
hogliux
b1b5c7bf23 iOS: Always assume that your main view is in focus if you are running as an app extension 2017-07-10 17:34:16 +01:00
tpoole
10b7aa3c16 MinGW: Fixed some build warnings 2017-07-07 11:06:16 +01:00
tpoole
73d4e73a3d UnitTestRunner: Fixed some build warnings on Linux 2017-07-06 17:17:52 +01:00
jules
74c96208fe Removed Quicktime from the OSX build, and replaced the video player and camera implementations with AVFoundation 2017-06-30 16:08:51 +01:00
tpoole
0874e47a35 Graphics code refactoring 2017-06-27 15:31:54 +01:00
ed
201a85acd7 Android: Added a virtual backButtonPressed() method to JUCEApplicationBase which can be overridden to be informed when the back button is pressed on a device. 2017-06-20 16:40:03 +01:00
jules
21f14c478b Tweaked an iOS shutdown behaviour 2017-06-20 11:48:55 +01:00
ed
940ff3ee6e Fixed a bug in iOS and Windows multi-touch code where touches on different windows weren't aware of each other 2017-06-19 16:29:07 +01:00
ed
ca9c8f22d7 Windows: Removed Desktop::clearAllTouchSources() method and cleaned up some Windows touch input code 2017-06-15 17:20:55 +01:00
jules
46a9da28d6 (Fixed typo) 2017-06-15 10:51:18 +01:00
jules
0094d199ed Linux: avoided an out-of-bounds access when using mice with large numbers of buttons 2017-06-15 10:23:41 +01:00
ed
0edac2e981 Windows: Small tweak for previous commit 2017-06-14 14:26:30 +01:00
ed
9d294970d7 Windows: Fixed a bug where multi-touch inputs weren't being cleared correctly 2017-06-14 12:11:12 +01:00
hogliux
4b114d89a7 OpenGL: Fixed a crash in Cubase/WaveLab when OpenGL is used in a plug-ins editor 2017-06-01 10:34:20 +01:00