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38 commits

Author SHA1 Message Date
reuk
f5a6c510c0
OpenGLFrameBuffer: Add a row order parameter for reading and writing pixels
This also fixes a bug where saving and restoring the framebuffer state
could unexpectedly apply a vertical flip to the buffer content.
2025-07-10 16:16:12 +01:00
reuk
3991089409
OpenGLFrameBuffer: Refactor pimpl to completely hide SavedState 2025-07-09 11:24:43 +01:00
reuk
416da229f2
OpenGLFrameBuffer: Remove outdated info from docs 2025-07-09 11:24:43 +01:00
Tom Poole
94d98a2b10 Update licensing information 2024-04-16 11:39:35 +01:00
Tom Poole
2ec861d99e Update licensing banners to JUCE 7 2022-05-16 17:55:48 +01:00
Tom Poole
dea3fe60e4 Update copyright banners 2022-04-04 12:36:32 +01:00
ed
009d685179 Updated all license headers 2020-06-29 08:30:22 +01:00
Tom Poole
894e7d2bd2 Updated all license headers 2020-04-23 17:30:39 +01:00
reuk
327f817b9b Copyrights: Update commercial/gpl headers to be gpl-only 2020-04-09 15:22:56 +01:00
jules
974b4a8351 Removed some legacy friend class declarations that are no longer needed with modern compilers 2018-06-13 17:11:37 +01:00
Tom Poole
ab863a6dc2 Replaced all usage of ScopedPointer with std::unique_ptr 2018-04-19 20:27:47 +01:00
ed
cdbc28c18b Add documentation tags 2018-03-15 12:10:32 +00:00
jules
eda613c6db Moved all "namespace juce" declarations from module headers to the individual .h and .cpp source files. This makes life a lot easier for Intellisense and other IDE autocompletion tools 2017-09-08 08:59:55 +01:00
hogliux
b5afccc37c Updated file headers and the README with the JUCE 5 license 2017-04-27 14:43:04 +01:00
hogliux
2da1bc5f41 Replace include guards with "#pragma once" 2017-02-01 17:18:07 +00:00
jules
c06db136bd Added a few noexcepts to some GL functions 2015-12-01 17:25:14 +00:00
hogliux
c7b8e77031 Update copyright notice 2015-07-22 15:59:34 +01:00
jules
80387e8cb5 Stripped out all the old openGL fixed-function code, and hard-coded the assumption that it'll be running on hardware that's capable of running GLSL. 2014-02-23 16:23:34 +00:00
jules
65c155e372 Added a class ContainerDeletePolicy, to allow custom delete operations on objects held by ScopedPointers or OwnedArrays. Also cleaned away a lot of superfluous includes in juce_core files. 2013-08-23 12:08:31 +01:00
jules
5a1112ab94 Updated the format of the header include guard macros. 2013-07-17 16:26:35 +01:00
jules
03c2801f3f Copyright header update in all module files. juce_core modules are now ISC licensed. All other modules are GPLv2/3/AGPLv3 2013-06-13 13:17:12 +01:00
jules
c7506df13f Changed some pass-by-references to pass-by-value to improve compiler optimisation. 2013-05-22 23:05:53 -06:00
jules
0ceeb573d8 Minor changes to avoid pedantic compiler warnings. 2012-12-04 21:39:15 +00:00
jules
b338698e34 OpenGL: removed the fixed-function rendering code, replacing it with a simple software renderer that blits its results to the GL context. Removed the public OpenGLGraphicsContext class, replacing it with a createOpenGLGraphicsContext() function which returns an appropriate shader-based or software-based renderer object. 2012-03-15 11:13:38 +00:00
jules
b65b34ad40 More openGL refactoring, completion of all-shader graphic pipeline. 2012-01-09 17:07:14 +00:00
jules
7c486b83d8 Removed the OpenGLRenderingTarget class (which wasn't a good fit with the way openGL actually works) 2012-01-06 10:23:48 +00:00
jules
4870ea28dd Refactored the dynamically-loaded OpenGL extension functions from being static to being members of a specific context object. This entails lots of OpenGLContext references being passed around all over the place, and has meant that a few static helper functions are no longer available. 2012-01-04 16:36:30 +00:00
jules
0422e4ced9 More OpenGL work. 2011-10-26 19:31:45 +01:00
jules
0e478bf131 More OpenGL work. 2011-10-20 22:26:55 +01:00
jules
b23e5c4515 ImageButton fix. OpenGL refactoring. 2011-10-19 10:26:26 +01:00
jules
be3565ac98 Refactored some rendering code. 2011-10-11 10:43:58 +01:00
jules
f31dca5f2f More OpenGL work. 2011-10-10 18:30:51 +01:00
jules
61f5ca11ab More OpenGL fixes and work. 2011-10-09 18:27:30 +01:00
jules
4afcdaaaba Added some OpenGL framebuffer functionality. 2011-10-08 22:30:13 +01:00
jules
1f4b35c3fb OpenGL path rendering. 2011-10-06 21:51:54 +01:00
jules
f35738afe0 Midi file fix to avoid multiple end-of-track events. Some openGL tweaks. 2011-09-27 11:33:42 +01:00
Julian Storer
7c77e101fc Minor clean-ups. 2011-09-21 20:31:42 +01:00
Julian Storer
74df644356 New classes: OpenGLTexture, OpenGLFrameBuffer, OpenGLHelpers. 2011-09-10 20:09:05 +01:00