diff --git a/modules/juce_opengl/geometry/juce_Matrix3D.h b/modules/juce_opengl/geometry/juce_Matrix3D.h index bd0929a662..56cd4c4a22 100644 --- a/modules/juce_opengl/geometry/juce_Matrix3D.h +++ b/modules/juce_opengl/geometry/juce_Matrix3D.h @@ -97,7 +97,7 @@ public: mat[12] = vector.x; mat[13] = vector.y; mat[14] = vector.z; mat[15] = Type (1); } - /** Returns a new matrix from the given frustrum values. */ + /** Returns a new matrix from the given frustum values. */ static Matrix3D fromFrustum (Type left, Type right, Type bottom, Type top, Type nearDistance, Type farDistance) noexcept { return { (Type (2) * nearDistance) / (right - left), 0, 0, 0,