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Fixed a typo
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@ -173,7 +173,7 @@
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Enabling this will add a slight performance overhead to the DSP module's
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filters and algorithms. If your audio app already disables denormals altogether
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(for exmaple, by using the ScopedNoDenormals class or the
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(for example, by using the ScopedNoDenormals class or the
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FloatVectorOperations::disableDenormalisedNumberSupport method), then you
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can safely disable this flag to shave off a few cpu cycles from the DSP module's
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filters and algorithms.
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