From 6d8d90e9d829f2825aa1051d09a4c810a850ad6f Mon Sep 17 00:00:00 2001 From: ed Date: Thu, 18 Jan 2018 15:17:17 +0000 Subject: [PATCH] Fixed a typo --- modules/juce_dsp/juce_dsp.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/modules/juce_dsp/juce_dsp.h b/modules/juce_dsp/juce_dsp.h index b7ac30318e..af814e6d6f 100644 --- a/modules/juce_dsp/juce_dsp.h +++ b/modules/juce_dsp/juce_dsp.h @@ -173,7 +173,7 @@ Enabling this will add a slight performance overhead to the DSP module's filters and algorithms. If your audio app already disables denormals altogether - (for exmaple, by using the ScopedNoDenormals class or the + (for example, by using the ScopedNoDenormals class or the FloatVectorOperations::disableDenormalisedNumberSupport method), then you can safely disable this flag to shave off a few cpu cycles from the DSP module's filters and algorithms.