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Lock for multithreaded font rendering. Tweaks for some openGL settings. Updated the demo to have an openGL rendering engine option.
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7 changed files with 168 additions and 111 deletions
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@ -1181,8 +1181,8 @@ struct StateHelpers
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GLuint colour;
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};
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#if JUCE_LINUX
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enum { numQuads = 192 }; // (had problems with my driver segfaulting when the buffers are any larger)
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#if ! JUCE_MAC
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enum { numQuads = 64 }; // (had problems with my drivers segfaulting when these buffers are any larger)
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#else
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enum { numQuads = 8192 };
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#endif
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