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Lock for multithreaded font rendering. Tweaks for some openGL settings. Updated the demo to have an openGL rendering engine option.

This commit is contained in:
jules 2011-12-20 13:32:11 +00:00
parent 115d86817f
commit 2c0902833d
7 changed files with 168 additions and 111 deletions

View file

@ -1181,8 +1181,8 @@ struct StateHelpers
GLuint colour;
};
#if JUCE_LINUX
enum { numQuads = 192 }; // (had problems with my driver segfaulting when the buffers are any larger)
#if ! JUCE_MAC
enum { numQuads = 64 }; // (had problems with my drivers segfaulting when these buffers are any larger)
#else
enum { numQuads = 8192 };
#endif