# Magic Enum C++ ```text __ __ _ ______ _____ | \/ | (_) | ____| / ____|_ _ | \ / | __ _ __ _ _ ___ | |__ _ __ _ _ _ __ ___ | | _| |_ _| |_ | |\/| |/ _` |/ _` | |/ __| | __| | '_ \| | | | '_ ` _ \ | | |_ _|_ _| | | | | (_| | (_| | | (__ | |____| | | | |_| | | | | | | | |____|_| |_| |_| |_|\__,_|\__, |_|\___| |______|_| |_|\__,_|_| |_| |_| \_____| __/ | |___/ ``` [![Github Releases](https://img.shields.io/github/release/Neargye/magic_enum.svg)](https://github.com/Neargye/magic_enum/releases) [![License](https://img.shields.io/github/license/Neargye/magic_enum.svg)](LICENSE) [![Build Status](https://travis-ci.org/Neargye/magic_enum.svg?branch=master)](https://travis-ci.org/Neargye/magic_enum) [![Build status](https://ci.appveyor.com/api/projects/status/0rpr966p9ssrvwu3/branch/master?svg=true)](https://ci.appveyor.com/project/Neargye/magic-enum-hf8vk/branch/master) [![Codacy Badge](https://api.codacy.com/project/badge/Grade/64d04f150af14c3e8bd1090057b68538)](https://www.codacy.com/app/Neargye/magic_enum?utm_source=github.com&utm_medium=referral&utm_content=Neargye/magic_enum&utm_campaign=Badge_Grade) [![Try online](https://img.shields.io/badge/try-online-blue.svg)](https://wandbox.org/permlink/gt3HXJMv5MbyHbgL) ## What is Magic Enum? Header-only C++17 library provides static reflection for enums, work with any enum type without any macro or boilerplate code. * `enum_cast` obtains enum value from string or integer. * `enum_value` returns enum value at specified index. * `enum_values` obtains enum value sequence. * `enum_count` returns number of enum values. * `enum_name` obtains string name from enum value. * `enum_names` obtains string enum name sequence. * `is_unscoped_enum` checks whether type is an [Unscoped enumeration](https://en.cppreference.com/w/cpp/language/enum#Unscoped_enumeration). * `is_scoped_enum` checks whether type is an [Scoped enumeration](https://en.cppreference.com/w/cpp/language/enum#Scoped_enumerations). ## Features * C++17 * Header-only * Dependency-free * Compile-time * Static reflection on enums * Enum to string * String to enum * Work with any enum type * Without any macro or boilerplate code ## [Examples](example/example.cpp) ```cpp // For example color enum. enum Color { RED = 2, BLUE = 4, GREEN = 8 }; ``` * Enum value to string ```cpp Color color = Color::RED; auto color_name = magic_enum::enum_name(color); if (color_name.has_value()) { // color_name.value() -> "RED" } ``` * Static storage enum variable to string ```cpp constexpr Color color = Color::BLUE; constexpr auto color_name = magic_enum::enum_name(color); if (color_name.has_value()) { // color_name.value() -> "BLUE" } ``` * String to enum value ```cpp std::string color_name{"GREEN"}; auto color = magic_enum::enum_cast(color_name); if (color.has_value()) { // color.value() -> Color::GREEN } ``` * Static storage string to enum value ```cpp constexpr auto color = magic_enum::enum_cast("BLUE"); if (color.has_value()) { // color.value() -> Color::BLUE } ``` * Integer to enum value ```cpp int color_value = 2; auto color = magic_enum::enum_cast(color_value); if (colo.has_value()) { // color.value() -> Color::RED } ``` * Static storage integer to enum value ```cpp constexpr auto color = magic_enum::enum_cast(4); if (color.has_value()) { // color.value() -> Color::BLUE } ``` * Indexed access to enum value ```cpp int i = 1; Color colo = magic_enum::enum_value(i); // color -> Color::BLUE ``` * Compile-time indexed access. ```cpp constexpr Color color = magic_enum::enum_value(0); // color -> Color::RED ``` * Enum value sequence ```cpp constexpr auto colors = magic_enum::enum_values(); // colors -> {Color::RED, Color::BLUE, Color::GREEN} ``` * Number of enum elements ```cpp constexpr std::size_t color_count = magic_enum::enum_count(); // color_count -> 3 ``` * Enum names sequence ```cpp constexpr auto color_names = magic_enum::enum_names(); // color_names -> {"RED", "BLUE", "GREEN"} ``` * Stream operator for enum ```cpp using namespace magic_enum::ops; // out-of-the-box stream operator for enums. Color color = Color::BLUE; std::cout << color << std::endl; // "BLUE" ``` * Checks whether type is an [Unscoped enumeration](https://en.cppreference.com/w/cpp/language/enum#Unscoped_enumeration). ```cpp enum color { red, green, blue }; enum class direction { left, right }; magic_enum::is_unscoped_enum::value -> true magic_enum::is_unscoped_enum::value -> false magic_enum::is_unscoped_enum::value -> false // Helper variable template. magic_enum::is_unscoped_enum_v -> true ``` * Checks whether type is an [Scoped enumeration](https://en.cppreference.com/w/cpp/language/enum#Scoped_enumerations). ```cpp enum color { red, green, blue }; enum class direction { left, right }; magic_enum::is_scoped_enum::value -> false magic_enum::is_scoped_enum::value -> true magic_enum::is_scoped_enum::value -> false // Helper variable template. magic_enum::is_scoped_enum_v -> true ``` ## Remarks * `magic_enum::enum_cast` returns `std::optional`, using `has_value()` to check contains enum value and `value()` to get the enum value. * `magic_enum::enum_value` no bounds checking is performed: the behavior is undefined if `index >= number of enum values`. * `magic_enum::enum_values` returns `std::array` with all enum value where `N = number of enum values`, sorted by enum value. * `magic_enum::enum_name` returns `std::optional`, using `has_value()` to check contains enum name and `value()` to get the enum name. * `magic_enum::enum_names` returns `std::array` with all string enum name where `N = number of enum values`, sorted by enum value. * Enum value must be in range `[MAGIC_ENUM_RANGE_MIN, MAGIC_ENUM_RANGE_MAX]`. By default `MAGIC_ENUM_RANGE_MIN = -128`, `MAGIC_ENUM_RANGE_MAX = 128`. If need another range for all enum types by default, redefine the macro `MAGIC_ENUM_RANGE_MIN` and `MAGIC_ENUM_RANGE_MAX`. ```cpp #define MAGIC_ENUM_RANGE_MIN 0 #define MAGIC_ENUM_RANGE_MAX 256 #include ``` If need another range for specific enum type, add specialization `enum_range` for necessary enum type. ```cpp #include enum number { one = 100, two = 200, three = 300 }; namespace magic_enum { template <> struct enum_range { static constexpr int min = 100; static constexpr int max = 300; }; } ``` * `magic_enum::enum_cast` and `magic_enum::enum_name` obtains the first defined value enums, and won't work if value are aliased. ```cpp enum ShapeKind { ConvexBegin = 0, Box = 0, // Won't work. Sphere = 1, ConvexEnd = 2, Donut = 2, // Won't work too. Banana = 3, COUNT = 4, }; // magic_enum::enum_cast("Box") -> std::nullopt // magic_enum::enum_name(ShapeKind::Box) -> "ConvexBegin" ``` Work around the issue: ```cpp enum ShapeKind { // Convex shapes, see ConvexBegin and ConvexEnd below. Box = 0, Sphere = 1, // Non-convex shapes. Donut = 2, Banana = 3, COUNT = Banana + 1, // Non-reflected aliases. ConvexBegin = Box, ConvexEnd = Sphere + 1, }; // magic_enum::enum_cast("Box") -> ShapeKind::Box // magic_enum::enum_name(ShapeKind::Box) -> "Box" // Non-reflected aliases. // magic_enum::enum_cast("ConvexBegin") -> std::nullopt // magic_enum::enum_name(ShapeKind::ConvexBegin) -> "Box" ``` ## Integration You should add the required file [magic_enum.hpp](include/magic_enum.hpp). ## Compiler compatibility * Clang/LLVM >= 5 * Visual C++ >= 15.3 / Visual Studio >= 2017 * Xcode >= 10.2 * GCC >= 9 ## Licensed under the [MIT License](LICENSE)