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https://github.com/Neargye/magic_enum.git
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move is_flags to customize::enum_range
force set the enum-flag true or false
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4 changed files with 22 additions and 17 deletions
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@ -7,11 +7,13 @@
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* Enum can't reflect if the enum is a forward declaration.
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* For enum-flags add specialization `is_flags_enum` for necessary enum type. Specialization of `is_flags_enum` must be injected in `namespace magic_enum::customize`.
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* For enum-flags add `is_flags` to specialization `enum_range` for necessary enum type. Specialization of `enum_range` must be injected in `namespace magic_enum::customize`.
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```cpp
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enum class Directions { Up = 1 << 1, Down = 1 << 2, Right = 1 << 3, Left = 1 << 4 };
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template <>
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struct magic_enum::customize::is_flags_enum<Directions> : std::true_type {};
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struct magic_enum::customize::enum_range<Directions> {
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static constexpr bool is_flags = true;
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};
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```
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* Enum value must be in range `[MAGIC_ENUM_RANGE_MIN, MAGIC_ENUM_RANGE_MAX]`.
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@ -26,9 +26,11 @@
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#include <magic_enum.hpp>
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enum class AnimalFlags : std::uint64_t { HasClaws = 1 << 10, CanFly = 1 << 20, EatsFish = 1 << 30, Endangered = std::uint64_t{1} << 40 };
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// Add specialization `is_flags_enum` to force define that enum are flags.
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// template <>
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// struct magic_enum::customize::is_flags_enum<AnimalFlags> : std::true_type {};
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// Add specialization `is_flags` to force define that enum are flags.
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//template <>
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//struct magic_enum::customize::enum_range<AnimalFlags> {
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// static constexpr bool is_flags = true;
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//};
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int main() {
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// Enum-flags variable to string name.
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@ -142,9 +142,6 @@ constexpr string_view enum_name(E) noexcept {
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return {};
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}
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template <typename E>
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struct is_flags_enum : std::false_type {};
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} // namespace magic_enum::customize
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namespace detail {
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@ -157,6 +154,12 @@ struct supported
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: std::false_type {};
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#endif
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template <typename T, typename = void>
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struct has_is_flags : std::false_type {};
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template <typename T>
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struct has_is_flags<T, std::void_t<decltype(customize::enum_range<T>::is_flags)>> : std::bool_constant<std::is_same_v<bool, std::decay_t<decltype(customize::enum_range<T>::is_flags)>>> {};
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struct char_equal_to {
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constexpr bool operator()(char lhs, char rhs) const noexcept {
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return lhs == rhs;
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@ -472,14 +475,14 @@ template <typename E, typename U = std::underlying_type_t<E>>
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constexpr bool is_flags_enum() noexcept {
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static_assert(is_enum_v<E>, "magic_enum::detail::is_flags_enum requires enum type.");
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#if defined(MAGIC_ENUM_NO_CHECK_FLAGS)
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return customize::is_flags_enum<E>::value;
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#else
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if constexpr (std::is_same_v<U, bool>) { // bool special case
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if constexpr (has_is_flags<E>::value) {
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return customize::enum_range<E>::is_flags;
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} else if constexpr (std::is_same_v<U, bool>) { // bool special case
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return false;
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} else if constexpr (customize::is_flags_enum<E>::value) {
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return true;
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} else {
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#if defined(MAGIC_ENUM_NO_CHECK_FLAGS)
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return false;
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#else
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constexpr auto flags_values = values<E, true>();
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constexpr auto default_values = values<E, false>();
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if (flags_values.size() == 0 || default_values.size() > flags_values.size()) {
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@ -492,8 +495,8 @@ constexpr bool is_flags_enum() noexcept {
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}
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}
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return flags_values.size() > 0;
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}
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#endif
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}
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}
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template <typename E>
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@ -40,8 +40,6 @@
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#include <sstream>
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enum class Color { RED = 1, GREEN = 2, BLUE = 4 };
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template <>
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struct magic_enum::customize::is_flags_enum<Color> : std::true_type {};
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enum class Numbers : int {
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one = 1 << 1,
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