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imgui/backends
ocornut d290e583c5 Backends: GLFW: fixed WndProc relying on current context. (#8676, #8239, #8069)
This makes the backend closer to support multi-context.
2025-06-18 16:39:57 +02:00
..
sdlgpu3 Backends: SDLGPU3: Added sdl_gpu backend (amends). (#8163, #7998, #7988) 2025-01-09 16:55:03 +01:00
vulkan Backends: SDLGPU3: Added sdl_gpu backend (amends). (#8163, #7998, #7988) 2025-01-09 16:55:03 +01:00
imgui_impl_allegro5.cpp Backends: Allegro5: added ImGuiBackendFlags_RendererHasTextures support. 2025-06-11 15:41:05 +02:00
imgui_impl_allegro5.h Backends: Allegro5: added ImGuiBackendFlags_RendererHasTextures support. 2025-06-11 15:41:05 +02:00
imgui_impl_android.cpp Backends: SDL2, SDL3, OSX: Fill gamepad inputs and set ImGuiBackendFlags_HasGamepad regardless of ImGuiConfigFlags_NavEnableGamepad being set. (#8508) 2025-03-21 15:42:47 +01:00
imgui_impl_android.h Backends: SDL2, SDL3, OSX: Fill gamepad inputs and set ImGuiBackendFlags_HasGamepad regardless of ImGuiConfigFlags_NavEnableGamepad being set. (#8508) 2025-03-21 15:42:47 +01:00
imgui_impl_dx9.cpp Backends: DirectX9: added ImGuiBackendFlags_RendererHasTextures support 2025-06-11 15:27:11 +02:00
imgui_impl_dx9.h Backends: DirectX9: added ImGuiBackendFlags_RendererHasTextures support 2025-06-11 15:27:11 +02:00
imgui_impl_dx10.cpp Backends: DirectX10: added ImGuiBackendFlags_RendererHasTextures support. 2025-06-11 15:27:16 +02:00
imgui_impl_dx10.h Backends: DirectX10: added ImGuiBackendFlags_RendererHasTextures support. 2025-06-11 15:27:16 +02:00
imgui_impl_dx11.cpp Backends: DirectX11: added ImGuiBackendFlags_RendererHasTextures support. 2025-06-11 15:26:00 +02:00
imgui_impl_dx11.h Backends: DirectX11: added ImGuiBackendFlags_RendererHasTextures support. 2025-06-11 15:26:00 +02:00
imgui_impl_dx12.cpp Various/misc fixes following back-and-forth dynamic_fonts->master->docking merges. Added missing API BREAKING CHANGES section. 2025-06-11 18:50:16 +02:00
imgui_impl_dx12.h Backends: DirectX12: added ImGuiBackendFlags_RendererHasTextures support. 2025-06-11 15:27:19 +02:00
imgui_impl_glfw.cpp Backends: GLFW: fixed WndProc relying on current context. (#8676, #8239, #8069) 2025-06-18 16:39:57 +02:00
imgui_impl_glfw.h Backends: GLFW: added ImGui_ImplGlfw_GetContentScaleForMonitor(), ImGui_ImplGlfw_GetContentScaleForWindow() helpers. 2025-06-11 16:13:49 +02:00
imgui_impl_glut.cpp Fixed tabs and spaces (#8377) 2025-02-06 19:54:43 +01:00
imgui_impl_glut.h Backends: standardized top of file comments. 2024-12-05 12:43:04 +01:00
imgui_impl_metal.h Backends: Metal: added ImGuiBackendFlags_RendererHasTextures support. 2025-06-11 15:41:05 +02:00
imgui_impl_metal.mm Backends: Metal: added ImGuiBackendFlags_RendererHasTextures support. 2025-06-11 15:41:05 +02:00
imgui_impl_opengl2.cpp Various/misc fixes following back-and-forth dynamic_fonts->master->docking merges. Added missing API BREAKING CHANGES section. 2025-06-11 18:50:16 +02:00
imgui_impl_opengl2.h Backends: OpenGL2: added ImGuiBackendFlags_RendererHasTextures support. 2025-06-11 15:30:45 +02:00
imgui_impl_opengl3.cpp Backends: OpenGL3: added ImGuiBackendFlags_RendererHasTextures support. 2025-06-11 15:29:14 +02:00
imgui_impl_opengl3.h Backends: OpenGL3: added ImGuiBackendFlags_RendererHasTextures support. 2025-06-11 15:29:14 +02:00
imgui_impl_opengl3_loader.h Backends: OpenGL3: added ImGuiBackendFlags_RendererHasTextures support. 2025-06-11 15:29:14 +02:00
imgui_impl_osx.h Backends: SDL2, SDL3, OSX: Fill gamepad inputs and set ImGuiBackendFlags_HasGamepad regardless of ImGuiConfigFlags_NavEnableGamepad being set. (#8508) 2025-03-21 15:42:47 +01:00
imgui_impl_osx.mm Backends: OSX: ImGui_ImplOSX_HandleEvent() only process event for window containing our view. (#8644) 2025-06-12 15:44:18 +02:00
imgui_impl_sdl2.cpp Backends: SDL2, SDL3, GLFW: Backport small part of c90ea13 from docking. 2025-06-11 16:24:04 +02:00
imgui_impl_sdl2.h Backends: SDL2: added ImGui_ImplSDL2_GetDpiScaleForDisplay(), ImGui_ImplSDL2_GetContentScaleForWindow() helpers. 2025-06-11 16:12:41 +02:00
imgui_impl_sdl3.cpp Backends: SDL2, SDL3, GLFW: Backport small part of c90ea13 from docking. 2025-06-11 16:24:04 +02:00
imgui_impl_sdl3.h Backends: SDL2, SDL3, OSX: Fill gamepad inputs and set ImGuiBackendFlags_HasGamepad regardless of ImGuiConfigFlags_NavEnableGamepad being set. (#8508) 2025-03-21 15:42:47 +01:00
imgui_impl_sdlgpu3.cpp Various/misc fixes following back-and-forth dynamic_fonts->master->docking merges. Added missing API BREAKING CHANGES section. 2025-06-11 18:50:16 +02:00
imgui_impl_sdlgpu3.h Various/misc fixes following back-and-forth dynamic_fonts->master->docking merges. Added missing API BREAKING CHANGES section. 2025-06-11 18:50:16 +02:00
imgui_impl_sdlgpu3_shaders.h Backends: SDLGPU3: Added sdl_gpu backend. (#8163, #7998, #7988) 2025-01-09 16:55:03 +01:00
imgui_impl_sdlrenderer2.cpp Various/misc fixes following back-and-forth dynamic_fonts->master->docking merges. Added missing API BREAKING CHANGES section. 2025-06-11 18:50:16 +02:00
imgui_impl_sdlrenderer2.h Various/misc fixes following back-and-forth dynamic_fonts->master->docking merges. Added missing API BREAKING CHANGES section. 2025-06-11 18:50:16 +02:00
imgui_impl_sdlrenderer3.cpp Various/misc fixes following back-and-forth dynamic_fonts->master->docking merges. Added missing API BREAKING CHANGES section. 2025-06-11 18:50:16 +02:00
imgui_impl_sdlrenderer3.h Various/misc fixes following back-and-forth dynamic_fonts->master->docking merges. Added missing API BREAKING CHANGES section. 2025-06-11 18:50:16 +02:00
imgui_impl_vulkan.cpp Backends: Vulkan: correct minimum pool size assertion (#8691) 2025-06-16 11:59:26 +02:00
imgui_impl_vulkan.h Backends: Vulkan: added ImGuiBackendFlags_RendererHasTextures support. 2025-06-11 15:33:28 +02:00
imgui_impl_wgpu.cpp Backends: WGPU: added ImGuiBackendFlags_RendererHasTextures support. (#8465) 2025-06-12 15:31:51 +02:00
imgui_impl_wgpu.h Backends: WGPU: added ImGuiBackendFlags_RendererHasTextures support. (#8465) 2025-06-12 15:31:51 +02:00
imgui_impl_win32.cpp Backends: Win32: Fixed an issue where externally losing mouse capture (due to e.g. focus loss) would fail to claim it again the next subsequent click. (#8594) 2025-04-30 16:23:58 +02:00
imgui_impl_win32.h Backends: SDL2, SDL3, OSX: Fill gamepad inputs and set ImGuiBackendFlags_HasGamepad regardless of ImGuiConfigFlags_NavEnableGamepad being set. (#8508) 2025-03-21 15:42:47 +01:00