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imgui/examples
ocornut bc394410a2 Examples: Win32+DX9/DX10/DX11/DX12, SDL2+DX11/OpenGL2/OpenGL3/SDLRenderer/Vulkan, SDL3+OpenGL/SDLGPU/SDLRenderer/Vulkan: made example DPI aware by default. (master + docking: partial support for multi-dpi by scaling fonts + viewports but not style)
We don't bother with WIN32_LEAN_AND_MEAN.

# Conflicts:
#	examples/example_glfw_opengl3/main.cpp
#	examples/example_sdl2_directx11/main.cpp
#	examples/example_sdl2_opengl2/main.cpp
#	examples/example_sdl2_opengl3/main.cpp
#	examples/example_sdl2_vulkan/main.cpp
#	examples/example_sdl3_opengl3/main.cpp
#	examples/example_sdl3_sdlgpu3/main.cpp
#	examples/example_sdl3_vulkan/main.cpp
#	examples/example_win32_directx10/main.cpp
#	examples/example_win32_directx11/main.cpp
#	examples/example_win32_directx12/main.cpp
#	examples/example_win32_directx9/main.cpp
2025-06-11 16:24:05 +02:00
..
example_allegro5 Examples: remove comments/references about baking and GetGlyphRangesJapanese(). 2025-06-11 16:11:03 +02:00
example_android_opengl3 Examples: remove comments/references about baking and GetGlyphRangesJapanese(). 2025-06-11 16:11:03 +02:00
example_apple_metal Examples: remove comments/references about baking and GetGlyphRangesJapanese(). 2025-06-11 16:11:03 +02:00
example_apple_opengl2 Examples: remove comments/references about baking and GetGlyphRangesJapanese(). 2025-06-11 16:11:03 +02:00
example_glfw_metal Examples: remove comments/references about baking and GetGlyphRangesJapanese(). 2025-06-11 16:11:03 +02:00
example_glfw_opengl2 Examples: remove comments/references about baking and GetGlyphRangesJapanese(). 2025-06-11 16:11:03 +02:00
example_glfw_opengl3 Examples: Win32+DX9/DX10/DX11/DX12, SDL2+DX11/OpenGL2/OpenGL3/SDLRenderer/Vulkan, SDL3+OpenGL/SDLGPU/SDLRenderer/Vulkan: made example DPI aware by default. (master + docking: partial support for multi-dpi by scaling fonts + viewports but not style) 2025-06-11 16:24:05 +02:00
example_glfw_vulkan Examples: remove comments/references about baking and GetGlyphRangesJapanese(). 2025-06-11 16:11:03 +02:00
example_glfw_wgpu Examples: remove comments/references about baking and GetGlyphRangesJapanese(). 2025-06-11 16:11:03 +02:00
example_glut_opengl2 Examples: remove comments/references about baking and GetGlyphRangesJapanese(). 2025-06-11 16:11:03 +02:00
example_null Fonts, Textures: main code for ImGuiBackendFlags_RendererHasTextures feature. 2025-06-11 15:03:46 +02:00
example_sdl2_directx11 Examples: Win32+DX9/DX10/DX11/DX12, SDL2+DX11/OpenGL2/OpenGL3/SDLRenderer/Vulkan, SDL3+OpenGL/SDLGPU/SDLRenderer/Vulkan: made example DPI aware by default. (master + docking: partial support for multi-dpi by scaling fonts + viewports but not style) 2025-06-11 16:24:05 +02:00
example_sdl2_metal Examples: remove comments/references about baking and GetGlyphRangesJapanese(). 2025-06-11 16:11:03 +02:00
example_sdl2_opengl2 Examples: Win32+DX9/DX10/DX11/DX12, SDL2+DX11/OpenGL2/OpenGL3/SDLRenderer/Vulkan, SDL3+OpenGL/SDLGPU/SDLRenderer/Vulkan: made example DPI aware by default. (master + docking: partial support for multi-dpi by scaling fonts + viewports but not style) 2025-06-11 16:24:05 +02:00
example_sdl2_opengl3 Examples: Win32+DX9/DX10/DX11/DX12, SDL2+DX11/OpenGL2/OpenGL3/SDLRenderer/Vulkan, SDL3+OpenGL/SDLGPU/SDLRenderer/Vulkan: made example DPI aware by default. (master + docking: partial support for multi-dpi by scaling fonts + viewports but not style) 2025-06-11 16:24:05 +02:00
example_sdl2_sdlrenderer2 Examples: Win32+DX9/DX10/DX11/DX12, SDL2+DX11/OpenGL2/OpenGL3/SDLRenderer/Vulkan, SDL3+OpenGL/SDLGPU/SDLRenderer/Vulkan: made example DPI aware by default. (master + docking: partial support for multi-dpi by scaling fonts + viewports but not style) 2025-06-11 16:24:05 +02:00
example_sdl2_vulkan Examples: Win32+DX9/DX10/DX11/DX12, SDL2+DX11/OpenGL2/OpenGL3/SDLRenderer/Vulkan, SDL3+OpenGL/SDLGPU/SDLRenderer/Vulkan: made example DPI aware by default. (master + docking: partial support for multi-dpi by scaling fonts + viewports but not style) 2025-06-11 16:24:05 +02:00
example_sdl3_opengl3 Examples: Win32+DX9/DX10/DX11/DX12, SDL2+DX11/OpenGL2/OpenGL3/SDLRenderer/Vulkan, SDL3+OpenGL/SDLGPU/SDLRenderer/Vulkan: made example DPI aware by default. (master + docking: partial support for multi-dpi by scaling fonts + viewports but not style) 2025-06-11 16:24:05 +02:00
example_sdl3_sdlgpu3 Examples: Win32+DX9/DX10/DX11/DX12, SDL2+DX11/OpenGL2/OpenGL3/SDLRenderer/Vulkan, SDL3+OpenGL/SDLGPU/SDLRenderer/Vulkan: made example DPI aware by default. (master + docking: partial support for multi-dpi by scaling fonts + viewports but not style) 2025-06-11 16:24:05 +02:00
example_sdl3_sdlrenderer3 Examples: Win32+DX9/DX10/DX11/DX12, SDL2+DX11/OpenGL2/OpenGL3/SDLRenderer/Vulkan, SDL3+OpenGL/SDLGPU/SDLRenderer/Vulkan: made example DPI aware by default. (master + docking: partial support for multi-dpi by scaling fonts + viewports but not style) 2025-06-11 16:24:05 +02:00
example_sdl3_vulkan Examples: Win32+DX9/DX10/DX11/DX12, SDL2+DX11/OpenGL2/OpenGL3/SDLRenderer/Vulkan, SDL3+OpenGL/SDLGPU/SDLRenderer/Vulkan: made example DPI aware by default. (master + docking: partial support for multi-dpi by scaling fonts + viewports but not style) 2025-06-11 16:24:05 +02:00
example_win32_directx9 Examples: Win32+DX9/DX10/DX11/DX12, SDL2+DX11/OpenGL2/OpenGL3/SDLRenderer/Vulkan, SDL3+OpenGL/SDLGPU/SDLRenderer/Vulkan: made example DPI aware by default. (master + docking: partial support for multi-dpi by scaling fonts + viewports but not style) 2025-06-11 16:24:05 +02:00
example_win32_directx10 Examples: Win32+DX9/DX10/DX11/DX12, SDL2+DX11/OpenGL2/OpenGL3/SDLRenderer/Vulkan, SDL3+OpenGL/SDLGPU/SDLRenderer/Vulkan: made example DPI aware by default. (master + docking: partial support for multi-dpi by scaling fonts + viewports but not style) 2025-06-11 16:24:05 +02:00
example_win32_directx11 Examples: Win32+DX9/DX10/DX11/DX12, SDL2+DX11/OpenGL2/OpenGL3/SDLRenderer/Vulkan, SDL3+OpenGL/SDLGPU/SDLRenderer/Vulkan: made example DPI aware by default. (master + docking: partial support for multi-dpi by scaling fonts + viewports but not style) 2025-06-11 16:24:05 +02:00
example_win32_directx12 Examples: Win32+DX9/DX10/DX11/DX12, SDL2+DX11/OpenGL2/OpenGL3/SDLRenderer/Vulkan, SDL3+OpenGL/SDLGPU/SDLRenderer/Vulkan: made example DPI aware by default. (master + docking: partial support for multi-dpi by scaling fonts + viewports but not style) 2025-06-11 16:24:05 +02:00
example_win32_opengl3 Examples: remove comments/references about baking and GetGlyphRangesJapanese(). 2025-06-11 16:11:03 +02:00
example_win32_vulkan Examples: remove comments/references about baking and GetGlyphRangesJapanese(). 2025-06-11 16:11:03 +02:00
libs Docs: Fix some typos (#8505) 2025-03-21 16:23:09 +01:00
imgui_examples.sln Backends: SDLGPU3: Added sdl_gpu backend. (#8163, #7998, #7988) 2025-01-09 16:55:03 +01:00
README.txt Examples: update all VS project files to VS2015. Update DX12 project Windows SDK to latest. 2021-06-08 17:08:49 +02:00

See BACKENDS and EXAMPLES files in the docs/ folder, or on the web at: https://github.com/ocornut/imgui/tree/master/docs

Backends = Helper code to facilitate integration with platforms/graphics api (used by Examples + should be used by your app).
Examples = Standalone applications showcasing integration with platforms/graphics api.

Some Examples have extra README files in their respective directory, please check them too!

Once Dear ImGui is running (in either examples or your own application/game/engine),
run and refer to ImGui::ShowDemoWindow() in imgui_demo.cpp for the end-user API.