1
0
Fork 0
mirror of https://github.com/ocornut/imgui.git synced 2026-01-21 01:44:21 +00:00
imgui/examples/example_sdl2_sdlrenderer2
Konstantin Podsvirov b567ffe7e0 Add CMake project
Export Dear ImGui as CMake's ImGui package.

Options:
- ImGui_USER_CONFIG;
- ImGui_EXAMPLES;
- ImGui_BACKENDS;
- ImGui_MISC;
- ImGui_3RDPARTY;
- ImGui_OPENGL_LOADER;
- ImGui_FREETYPE;
- ImGui_TOOLS;
- ImGui_PACKAGE.

Export targets:
- ImGui::Core;
- ImGui::ImplGLUT;
- ImGui::ImplSDL2;
- ImGui::ImplSDLRenderer2;
- ImGui::ImplSDL3;
- ImGui::ImplSDLRenderer3;
- ImGui::ImplGlfw;
- ImGui::ImplOpenGL2;
- ImGui::ImplOpenGL3;
- ImGui::ImplVulkan;
- ImGui::FreeType;
- ImGui::StdLib;
- ImGui::BinaryToCompressedC.

Import targets from:
- build directory;
- installed package.

Examples:
- example_null;
- example_glut_opengl2
- example_sdl2_sdlrenderer2;
- example_sdl2_opengl2;
- example_sdl2_opengl3;
- example_sdl2_vulkan;
- example_sdl3_sdlrenderer3;
- example_sdl3_opengl3;
- example_sdl3_vulkan;
- example_glfw_opengl2;
- example_glfw_opengl3;
- example_glfw_vulkan.

Presets:
- vcpkg (require $env{VCPKG_ROOT});
- emscripten (inherits vcpkg and require $env{EMSCRIPTEN_ROOT}).
2025-06-25 21:37:37 +03:00
..
build_win32.bat Backends: SDL_Renderer2: Renamed 'imgui_impl_sdlrenderer.h/cpp' to 'imgui_impl_sdlrenderer2.h/cpp' (#6286) 2023-05-30 20:11:19 +02:00
CMakeLists.txt Add CMake project 2025-06-25 21:37:37 +03:00
example_sdl2_sdlrenderer2.vcxproj Revert "Examples: Updated all .vcxproj from VS2015 to VS2019 (toolset v140 to v142), Windows SDK 8.1 to 10." 2025-03-11 18:42:12 +01:00
example_sdl2_sdlrenderer2.vcxproj.filters Backends: SDL_Renderer2: Renamed 'imgui_impl_sdlrenderer.h/cpp' to 'imgui_impl_sdlrenderer2.h/cpp' (#6286) 2023-05-30 20:11:19 +02:00
main.cpp Examples: remove explicit font sizes from AddFontXXX() calls. Add commented out style.FontSizeBase assignment. 2025-06-11 16:25:03 +02:00
Makefile Backends: SDL_Renderer2: Renamed 'imgui_impl_sdlrenderer.h/cpp' to 'imgui_impl_sdlrenderer2.h/cpp' (#6286) 2023-05-30 20:11:19 +02:00
README.md Backends: SDL_Renderer2: Renamed 'imgui_impl_sdlrenderer.h/cpp' to 'imgui_impl_sdlrenderer2.h/cpp' (#6286) 2023-05-30 20:11:19 +02:00

How to Build

  • On Windows with Visual Studio's CLI
set SDL2_DIR=path_to_your_sdl2_folder
cl /Zi /MD /utf-8 /I.. /I..\.. /I%SDL2_DIR%\include main.cpp ..\..\backends\imgui_impl_sdl2.cpp ..\..\backends\imgui_impl_sdlrenderer2.cpp ..\..\imgui*.cpp /FeDebug/example_sdl2_sdlrenderer.exe /FoDebug/ /link /libpath:%SDL2_DIR%\lib\x86 SDL2.lib SDL2main.lib /subsystem:console
#                 ^^ include paths                  ^^ source files                                                                                         ^^ output exe                         ^^ output dir  ^^ libraries
# or for 64-bit:
cl /Zi /MD /utf-8 /I.. /I..\.. /I%SDL2_DIR%\include main.cpp ..\..\backends\imgui_impl_sdl2.cpp ..\..\backends\imgui_impl_sdlrenderer2.cpp ..\..\imgui*.cpp /FeDebug/example_sdl2_sdlrenderer.exe /FoDebug/ /link /libpath:%SDL2_DIR%\lib\x64 SDL2.lib SDL2main.lib /subsystem:console
  • On Linux and similar Unixes
c++ `sdl2-config --cflags` -I .. -I ../.. main.cpp ../../backends/imgui_impl_sdl2.cpp ../../backends/imgui_impl_sdlrenderer2.cpp ../../imgui*.cpp `sdl2-config --libs` -lGL
  • On Mac OS X
brew install sdl2
c++ `sdl2-config --cflags` -I .. -I ../.. main.cpp ../../backends/imgui_impl_sdl2.cpp ../../backends/imgui_impl_sdlrenderer2.cpp ../../imgui*.cpp `sdl2-config --libs` -framework OpenGl