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imgui/examples/example_glfw_opengl3/CMakeLists.txt
Martin Kielhorn a67e030083 typo
2024-01-29 20:20:32 +01:00

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CMake

# Example usage:
# mkdir build
# cd build
# cmake -G Ninja -DCMAKE_BUILD_TYPE=Release ..
cmake_minimum_required(VERSION 3.28)
project(imgui_example_glfw_opengl3 CXX)
if(NOT CMAKE_BUILD_TYPE)
set(CMAKE_BUILD_TYPE Debug CACHE STRING "" FORCE)
endif()
set(CMAKE_CXX_STANDARD 11)
# GLFW
set(GLFW_DIR ../../../glfw) # Set this to point to an up-to-date GLFW repo
option(GLFW_BUILD_EXAMPLES "Build the GLFW example programs" OFF)
option(GLFW_BUILD_TESTS "Build the GLFW test programs" OFF)
option(GLFW_BUILD_DOCS "Build the GLFW documentation" OFF)
option(GLFW_INSTALL "Generate installation target" OFF)
option(GLFW_DOCUMENT_INTERNALS "Include internals in documentation" OFF)
add_subdirectory(${GLFW_DIR} binary_dir EXCLUDE_FROM_ALL)
include_directories(${GLFW_DIR}/include)
# Dear ImGui
set(IMGUI_DIR ../../)
include_directories(${IMGUI_DIR} ${IMGUI_DIR}/backends ..)
# Libraries
find_package(OpenGL REQUIRED)
set(LIBRARIES "glfw;OpenGL")
include_directories(${GLFW_DIR}/deps)
file(GLOB sources *.cpp)
add_executable(example_glfw_opengl3 ${sources} ${IMGUI_DIR}/backends/imgui_impl_glfw.cpp ${IMGUI_DIR}/backends/imgui_impl_opengl3.cpp ${IMGUI_DIR}/imgui.cpp ${IMGUI_DIR}/imgui_draw.cpp ${IMGUI_DIR}/imgui_demo.cpp ${IMGUI_DIR}/imgui_tables.cpp ${IMGUI_DIR}/imgui_widgets.cpp)
target_link_libraries(example_glfw_opengl3 ${LIBRARIES})
target_compile_definitions(example_glfw_opengl3 PUBLIC -DImTextureID=ImU64)