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+Squashed: Optimized shader source code encoding by ocornut (#8163, #7998, #7988) (squashed to avoid storing both in git history, 130 KB->62 KB) |
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| .. | ||
| build_win64.bat | ||
| example_sdl3_sdlgpu3.vcxproj | ||
| example_sdl3_sdlgpu3.vcxproj.filters | ||
| main.cpp | ||
| Makefile | ||