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imgui/examples
2026-01-07 23:16:22 +00:00
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example_allegro5 AddFontDefault() now automatically selects an embedded font between AddFontDefaultVector() and AddFontDefaultBitmap). 2025-12-23 18:16:33 +01:00
example_android_opengl3 Examples: Android: update for consistency (untested). 2025-12-23 18:16:33 +01:00
example_apple_metal Merge 55402fdcf4 into 7b3ad4a282 2026-01-07 23:16:22 +00:00
example_apple_opengl2 Merge 55402fdcf4 into 7b3ad4a282 2026-01-07 23:16:22 +00:00
example_glfw_metal Merge 55402fdcf4 into 7b3ad4a282 2026-01-07 23:16:22 +00:00
example_glfw_opengl2 Merge 55402fdcf4 into 7b3ad4a282 2026-01-07 23:16:22 +00:00
example_glfw_opengl3 Merge 55402fdcf4 into 7b3ad4a282 2026-01-07 23:16:22 +00:00
example_glfw_vulkan AddFontDefault() now automatically selects an embedded font between AddFontDefaultVector() and AddFontDefaultBitmap). 2025-12-23 18:16:33 +01:00
example_glfw_wgpu AddFontDefault() now automatically selects an embedded font between AddFontDefaultVector() and AddFontDefaultBitmap). 2025-12-23 18:16:33 +01:00
example_glut_opengl2 Merge 55402fdcf4 into 7b3ad4a282 2026-01-07 23:16:22 +00:00
example_null Merge 55402fdcf4 into 7b3ad4a282 2026-01-07 23:16:22 +00:00
example_sdl2_directx11 AddFontDefault() now automatically selects an embedded font between AddFontDefaultVector() and AddFontDefaultBitmap). 2025-12-23 18:16:33 +01:00
example_sdl2_metal Merge 55402fdcf4 into 7b3ad4a282 2026-01-07 23:16:22 +00:00
example_sdl2_opengl2 Merge 55402fdcf4 into 7b3ad4a282 2026-01-07 23:16:22 +00:00
example_sdl2_opengl3 Merge 55402fdcf4 into 7b3ad4a282 2026-01-07 23:16:22 +00:00
example_sdl2_sdlrenderer2 AddFontDefault() now automatically selects an embedded font between AddFontDefaultVector() and AddFontDefaultBitmap). 2025-12-23 18:16:33 +01:00
example_sdl2_vulkan AddFontDefault() now automatically selects an embedded font between AddFontDefaultVector() and AddFontDefaultBitmap). 2025-12-23 18:16:33 +01:00
example_sdl2_wgpu AddFontDefault() now automatically selects an embedded font between AddFontDefaultVector() and AddFontDefaultBitmap). 2025-12-23 18:16:33 +01:00
example_sdl3_directx11 AddFontDefault() now automatically selects an embedded font between AddFontDefaultVector() and AddFontDefaultBitmap). 2025-12-23 18:16:33 +01:00
example_sdl3_metal AddFontDefault() now automatically selects an embedded font between AddFontDefaultVector() and AddFontDefaultBitmap). 2025-12-23 18:16:33 +01:00
example_sdl3_opengl3 AddFontDefault() now automatically selects an embedded font between AddFontDefaultVector() and AddFontDefaultBitmap). 2025-12-23 18:16:33 +01:00
example_sdl3_sdlgpu3 AddFontDefault() now automatically selects an embedded font between AddFontDefaultVector() and AddFontDefaultBitmap). 2025-12-23 18:16:33 +01:00
example_sdl3_sdlrenderer3 AddFontDefault() now automatically selects an embedded font between AddFontDefaultVector() and AddFontDefaultBitmap). 2025-12-23 18:16:33 +01:00
example_sdl3_vulkan AddFontDefault() now automatically selects an embedded font between AddFontDefaultVector() and AddFontDefaultBitmap). 2025-12-23 18:16:33 +01:00
example_sdl3_wgpu AddFontDefault() now automatically selects an embedded font between AddFontDefaultVector() and AddFontDefaultBitmap). 2025-12-23 18:16:33 +01:00
example_win32_directx9 Merge 55402fdcf4 into 7b3ad4a282 2026-01-07 23:16:22 +00:00
example_win32_directx10 Merge 55402fdcf4 into 7b3ad4a282 2026-01-07 23:16:22 +00:00
example_win32_directx11 Merge 55402fdcf4 into 7b3ad4a282 2026-01-07 23:16:22 +00:00
example_win32_directx12 Merge 55402fdcf4 into 7b3ad4a282 2026-01-07 23:16:22 +00:00
example_win32_opengl3 AddFontDefault() now automatically selects an embedded font between AddFontDefaultVector() and AddFontDefaultBitmap). 2025-12-23 18:16:33 +01:00
example_win32_vulkan AddFontDefault() now automatically selects an embedded font between AddFontDefaultVector() and AddFontDefaultBitmap). 2025-12-23 18:16:33 +01:00
libs add example CMake configuration 2025-05-02 17:25:00 +02:00
imgui_examples.sln Backends: Null: added imgui_impl_null platform/renderer backend. 2025-11-17 15:28:03 +01:00
README.txt Backends: Null: added imgui_impl_null platform/renderer backend. 2025-11-17 15:28:03 +01:00

New to Dear ImGui?
- Check out the Getting Started guide: https://github.com/ocornut/imgui/wiki/Getting-Started
- About Backends: docs/BACKENDS.md file, or on the web: https://github.com/ocornut/imgui/blob/master/docs/BACKENDS.md
- About Examples: docs/EXAMPLES.md file, or on the web: https://github.com/ocornut/imgui/blob/master/docs/EXAMPLES.md

Backends = Helper code to facilitate integration with platforms/graphics api (used by Examples + should be used by your app).
Examples = Standalone applications showcasing integration with platforms/graphics api.

A few Examples have extra README files in their respective directory, please check them too!

Once Dear ImGui is running (in either examples or your own application/game/engine),
run and refer to ImGui::ShowDemoWindow() in imgui_demo.cpp for the end-user API.