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imgui/examples/example_apple_metal/Makefile
Pascal Thomet 2df9e9b103 Examples: Apple: add Makefile for example_apple_metal, example_apple_opengl2. (#8637)
- Works only for macOS: use XCode for iOS
- It will produce a raw exe. It will not a produce an macOS application bundle (i.e a folder that includes exe and resources). To get app bundles, use the XCode project.
- An adjustment was required in main.mm (for macOS only), to ensure that the exe can run without any plist or storyboard under macOS
2025-05-14 18:23:31 +02:00

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810 B
Makefile

# Makefile for example_apple_metal, for macOS only (**not iOS**)
TARGET := example_apple_metal
CXX := clang++
CXXFLAGS := -std=c++17 -ObjC++ -fobjc-arc -Wall -Wextra \
-I../../ \
-I../../backends
FRAMEWORKS := -framework AppKit -framework Metal -framework MetalKit -framework QuartzCore -framework GameController
IMGUI_SRC := ../../imgui.cpp ../../imgui_draw.cpp ../../imgui_demo.cpp \
../../imgui_tables.cpp ../../imgui_widgets.cpp
BACKENDS := ../../backends/imgui_impl_metal.mm ../../backends/imgui_impl_osx.mm
SRC := main.mm $(IMGUI_SRC) $(BACKENDS)
.PHONY: all run clean
all: $(TARGET)
$(TARGET): $(SRC)
$(CXX) $(CXXFLAGS) $^ $(FRAMEWORKS) -o $@
run: all
./$(TARGET)
clean:
rm -f $(TARGET) *.o