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imgui/examples
ocornut 2a08c87b8c Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_dx10.cpp
#	backends/imgui_impl_dx11.cpp
#	backends/imgui_impl_dx12.cpp
#	backends/imgui_impl_sdl2.cpp
#	backends/imgui_impl_sdl3.cpp
#	examples/example_glfw_metal/main.mm
#	examples/example_glfw_opengl2/main.cpp
#	examples/example_glfw_opengl3/main.cpp
#	examples/example_glfw_vulkan/main.cpp
#	examples/example_sdl2_directx11/main.cpp
#	examples/example_sdl2_opengl2/main.cpp
#	examples/example_sdl2_opengl3/main.cpp
#	examples/example_sdl2_sdlrenderer2/main.cpp
#	examples/example_sdl2_vulkan/main.cpp
#	examples/example_sdl3_directx11/main.cpp
#	examples/example_sdl3_opengl3/main.cpp
#	examples/example_sdl3_sdlgpu3/main.cpp
#	examples/example_sdl3_sdlrenderer3/main.cpp
#	examples/example_sdl3_vulkan/main.cpp
#	examples/example_win32_directx10/main.cpp
#	examples/example_win32_directx11/main.cpp
#	examples/example_win32_directx12/main.cpp
#	examples/example_win32_directx9/main.cpp
#	examples/example_win32_opengl3/main.cpp
#	examples/example_win32_vulkan/main.cpp
#	imgui_internal.h
2026-01-23 16:05:50 +01:00
..
example_allegro5 Merge branch 'master' into docking 2025-12-23 18:19:15 +01:00
example_android_opengl3 Docs: tweaks. 2026-01-20 18:25:18 +01:00
example_apple_metal Merge branch 'master' into docking 2025-12-23 18:19:15 +01:00
example_apple_opengl2 Merge branch 'master' into docking 2025-12-23 18:19:15 +01:00
example_glfw_metal Merge branch 'master' into docking 2026-01-23 16:05:50 +01:00
example_glfw_opengl2 Merge branch 'master' into docking 2026-01-23 16:05:50 +01:00
example_glfw_opengl3 Merge branch 'master' into docking 2026-01-23 16:05:50 +01:00
example_glfw_vulkan Merge branch 'master' into docking 2026-01-23 16:05:50 +01:00
example_glfw_wgpu Merge branch 'master' into docking 2026-01-23 16:05:50 +01:00
example_glut_opengl2 Merge branch 'master' into docking 2025-12-23 18:19:15 +01:00
example_null Examples: NULL: fixed msvc project. 2025-11-20 14:51:25 +01:00
example_sdl2_directx11 Merge branch 'master' into docking 2026-01-23 16:05:50 +01:00
example_sdl2_metal Merge branch 'master' into docking 2025-12-23 18:19:15 +01:00
example_sdl2_opengl2 Merge branch 'master' into docking 2026-01-23 16:05:50 +01:00
example_sdl2_opengl3 Merge branch 'master' into docking 2026-01-23 16:05:50 +01:00
example_sdl2_sdlrenderer2 Merge branch 'master' into docking 2026-01-23 16:05:50 +01:00
example_sdl2_vulkan Merge branch 'master' into docking 2026-01-23 16:05:50 +01:00
example_sdl2_wgpu Docs: better document Shortcut() related stuff. (#9188) Better document io.ConfigDpiScaleFonts. (#9179) 2026-01-22 14:35:16 +01:00
example_sdl3_directx11 Merge branch 'master' into docking 2026-01-23 16:05:50 +01:00
example_sdl3_metal Docs: better document Shortcut() related stuff. (#9188) Better document io.ConfigDpiScaleFonts. (#9179) 2026-01-22 14:35:16 +01:00
example_sdl3_opengl3 Merge branch 'master' into docking 2026-01-23 16:05:50 +01:00
example_sdl3_sdlgpu3 Merge branch 'master' into docking 2026-01-23 16:05:50 +01:00
example_sdl3_sdlrenderer3 Merge branch 'master' into docking 2026-01-23 16:05:50 +01:00
example_sdl3_vulkan Merge branch 'master' into docking 2026-01-23 16:05:50 +01:00
example_sdl3_wgpu Docs: better document Shortcut() related stuff. (#9188) Better document io.ConfigDpiScaleFonts. (#9179) 2026-01-22 14:35:16 +01:00
example_win32_directx9 Merge branch 'master' into docking 2026-01-23 16:05:50 +01:00
example_win32_directx10 Merge branch 'master' into docking 2026-01-23 16:05:50 +01:00
example_win32_directx11 Merge branch 'master' into docking 2026-01-23 16:05:50 +01:00
example_win32_directx12 Merge branch 'master' into docking 2026-01-23 16:05:50 +01:00
example_win32_opengl3 Merge branch 'master' into docking 2026-01-23 16:05:50 +01:00
example_win32_vulkan Merge branch 'master' into docking 2026-01-23 16:05:50 +01:00
libs Docs: Fix some typos (#8505) 2025-03-21 16:23:09 +01:00
imgui_examples.sln Backends: Null: added imgui_impl_null platform/renderer backend. 2025-11-17 15:28:03 +01:00
README.txt Backends: Null: added imgui_impl_null platform/renderer backend. 2025-11-17 15:28:03 +01:00

New to Dear ImGui?
- Check out the Getting Started guide: https://github.com/ocornut/imgui/wiki/Getting-Started
- About Backends: docs/BACKENDS.md file, or on the web: https://github.com/ocornut/imgui/blob/master/docs/BACKENDS.md
- About Examples: docs/EXAMPLES.md file, or on the web: https://github.com/ocornut/imgui/blob/master/docs/EXAMPLES.md

Backends = Helper code to facilitate integration with platforms/graphics api (used by Examples + should be used by your app).
Examples = Standalone applications showcasing integration with platforms/graphics api.

A few Examples have extra README files in their respective directory, please check them too!

Once Dear ImGui is running (in either examples or your own application/game/engine),
run and refer to ImGui::ShowDemoWindow() in imgui_demo.cpp for the end-user API.