mirror of
https://github.com/ocornut/imgui.git
synced 2026-01-30 03:10:06 +00:00
Merge branch 'master' into docking
This commit is contained in:
commit
fee0210592
6 changed files with 263 additions and 165 deletions
|
|
@ -56,39 +56,52 @@ Breaking changes:
|
|||
|
||||
Other changes:
|
||||
|
||||
- Inputs: added Shortcut() function (w/ routing policies) in public API. (#456, #2637)
|
||||
- using ImGui::Shortcut(ImGuiMod_Ctrl | ImGuiKey_C); with default policy:
|
||||
- checks that CTRL+C is pressed,
|
||||
- and that current window is in focus stack,
|
||||
- and that no other requests for CTRL+C have been made from deeper locations of the window/item stack.
|
||||
- Added ImGuiInputFlags_RouteFocused, ImGuiInputFlags_RouteGlobal and other flags
|
||||
related to routing policies. (#456, #2637)
|
||||
- Added ImGuiInputFlags_Repeat for use by Shortcut() and by upcoming (still internal)
|
||||
extended rework of various input functions.
|
||||
- About routing system and routing policies:
|
||||
The general idea is that several callers may register interest in a shortcut, and only one owner gets it.
|
||||
- Windows: BeginChild(): fixed visibility of fully clipped child windows and tables to Test Engine.
|
||||
- Windows: BeginChild(): fixed auto-fit calculation when using either (not both) ResizeX/ResizeY
|
||||
and double-clicking on a border. Calculation incorrectly didn't always account for scrollbar as
|
||||
it assumed the other axis would also be auto-fit. (#1710)
|
||||
- Inputs: added shortcut and routing system in public API. (#456, #2637)
|
||||
- The general idea is that several callers may register interest in a shortcut, and only one owner gets it.
|
||||
Parent -> call Shortcut(Ctrl+S) // When Parent is focused, Parent gets the shortcut.
|
||||
Child1 -> call Shortcut(Ctrl+S) // When Child1 is focused, Child1 gets the shortcut (Child1 overrides Parent shortcuts)
|
||||
Child2 -> no call // When Child2 is focused, Parent gets the shortcut.
|
||||
The whole system is order independent, so if Child1 makes its calls before Parent, results will be identical.
|
||||
This is an important property as it facilitate working with foreign code or larger codebase.
|
||||
- Inputs: added SetNextItemShortcut() to set a shortcut to locally or remotely press or activate
|
||||
an item (depending on specified routing policy). Items like buttons are not fully activated, in
|
||||
the sense that they get pressed but an active e.g. InputText() won't be deactivated. (#456)
|
||||
- Added ImGuiInputFlags_Tooltip to automatically show a tooltip when hovering item.
|
||||
- Using e.g. ImGuiInputFlags_RouteGlobal the item shortcut may be executed even if its
|
||||
window is not in focus stack.
|
||||
- Added Shortcut() function:
|
||||
e.g. Using ImGui::Shortcut(ImGuiMod_Ctrl | ImGuiKey_C); with default policy:
|
||||
- checks that CTRL+C is pressed,
|
||||
- and that current window is in focus stack,
|
||||
- and that no other requests for CTRL+C have been made from higher priority locations
|
||||
(e.g. deeper in the window/item stack).
|
||||
- Added SetNextItemShortcut() to set a shortcut to locally or remotely press or activate
|
||||
an item (depending on specified routing policy: using ImGuiInputFlags_RouteGlobal the item
|
||||
shortcut may be executed even if its window is not in focus stack).
|
||||
Items like buttons are not fully activated, in the sense that they get pressed but another
|
||||
active item, e.g. InputText() won't be deactivated.
|
||||
- Added routing policies for Shortcut(), SetNextItemShortcut(): (#456, #2637)
|
||||
- ImGuiInputFlags_RouteFocused: focus stack route (default)
|
||||
- ImGuiInputFlags_RouteActive: only route to active item
|
||||
- ImGuiInputFlags_RouteGlobal: route globally, unless a focus route claim shame shortcut.
|
||||
- ImGuiInputFlags_RouteAlways: no routing submission, no routing check.
|
||||
- Added other shortcut/routing options: (#456, #2637)
|
||||
- ImGuiInputFlags_Repeat: for use by Shortcut() and by upcoming rework of various
|
||||
input functions (which are still internal for now).
|
||||
- ImGuiInputFlags_Tooltip: for SetNextItemShortcut() to show a tooltip when hovering item.
|
||||
- ImGuiInputFlags_RouteGlobalOverFocused
|
||||
- ImGuiInputFlags_RouteGlobalOverActive
|
||||
- ImGuiInputFlags_RouteUnlessBgFocused
|
||||
- ImGuiInputFlags_RouteFromRootWindow
|
||||
- Inputs: (OSX) Fixes variety of code which inconsistently required using Ctrl instead of Cmd.
|
||||
- e.g. Drags/Sliders now use Cmd+Click to input a value. (#4084)
|
||||
- Some shortcuts still uses Ctrl on Mac: e.g. Ctrl+Tab to switch windows. (#4828)
|
||||
- Inputs: (OSX) Ctrl+Left Click alias as a Right click. (#2343) [@haldean, @ocornut]
|
||||
- Inputs: Fixed ImGui::GetKeyName(ImGuiKey_None) from returning "N/A" or "None" depending
|
||||
on value of IMGUI_DISABLE_OBSOLETE_KEYIO. It always returns "None".
|
||||
- Windows: BeginChild(): fixed visibility of fully clipped child windows and tables to Test Engine.
|
||||
- Nav: fixed holding Ctrl or gamepad L1 from not slowing down keyboard/gamepad tweak speed.
|
||||
Broken during a refactor refactor for 1.89. Holding Shift/R1 to speed up wasn't broken.
|
||||
- Tables: fixed cell background of fully clipped row overlapping with header. (#7575, #7041) [@prabuinet]
|
||||
- Demo: Added "Inputs & Focus -> Shortcuts" section. (#456, #2637)
|
||||
- Demo: Documents: Added shortcuts and renaming tabs/documents. (#7233)
|
||||
- Examples: Win32+DX9,DX10,DX11,DX12: rework main loop to handle minimization and screen
|
||||
locking without burning resources by running unthrottled code. (#2496, #3907, #6308, #7615)
|
||||
- Backends: all backends + demo now call IMGUI_CHECKVERSION() to verify ABI compatibility between caller
|
||||
|
|
@ -103,9 +116,12 @@ Breaking changes IF you were using imgui_internal.h versions of Shortcut() or ow
|
|||
versions of IsKeyPressed(), IsKeyChordPressed(), IsMouseClicked() prior to this version:
|
||||
|
||||
- Inputs (Internals) Renamed ImGuiKeyOwner_None to ImGuiKeyOwner_NoOwner, to make use more
|
||||
explicit and reduce confusion with the fact it is a non-zero value and cannot be the
|
||||
default value.
|
||||
- Inputs (Internals) Shortcut(), SetShortcutRouting(): swapped last two parameters order
|
||||
explicit and reduce confusion with the fact it is a non-zero value and cannot be a default.
|
||||
- Inputs (Internals): Renamed symbols global routes:
|
||||
Renamed ImGuiInputFlags_RouteGlobalLow -> ImGuiInputFlags_RouteGlobal (this is the suggest global route)
|
||||
Renamed ImGuiInputFlags_RouteGlobal -> ImGuiInputFlags_RouteGlobalOverFocused (override focused route)
|
||||
Renamed ImGuiInputFlags_RouteGlobalHigh -> ImGuiInputFlags_RouteGlobalHighest
|
||||
- Inputs (Internals): Shortcut(), SetShortcutRouting(): swapped last two parameters order
|
||||
in function signatures:
|
||||
Before: Shortcut(ImGuiKeyChord key_chord, ImGuiID owner_id = 0, ImGuiInputFlags flags = 0);
|
||||
After: Shortcut(ImGuiKeyChord key_chord, ImGuiInputFlags flags = 0, ImGuiID owner_id = 0);
|
||||
|
|
@ -115,6 +131,7 @@ versions of IsKeyPressed(), IsKeyChordPressed(), IsMouseClicked() prior to this
|
|||
After: IsKeyPressed(ImGuiKey key, ImGuiInputFlags flags, ImGuiID owner_id = 0);
|
||||
Before: IsMouseClicked(ImGuiMouseButton button, ImGuiID owner_id, ImGuiInputFlags flags = 0);
|
||||
After: IsMouseClicked(ImGuiMouseButton button, ImGuiInputFlags flags, ImGuiID owner_id = 0);
|
||||
|
||||
- For several reasons those changes makes sense. They are being made because making some of
|
||||
those API public. Only past users of imgui_internal.h with the extra parameters will be affected.
|
||||
Added asserts for valid flags in various functions to detect _some_ misuses, BUT NOT ALL.
|
||||
|
|
|
|||
|
|
@ -203,6 +203,8 @@ It's mostly a bunch of personal notes, probably incomplete. Feel free to query i
|
|||
- tooltip: drag tooltip hovering over source widget with IsItemHovered/SetTooltip flickers (WIP branch)
|
||||
|
||||
- status-bar: add a per-window status bar helper similar to what menu-bar does. generalize concept of layer0 rect in window (can make _MenuBar window flag obsolete too).
|
||||
- shortcuts: store multiple keychords in ImGuiKeyChord
|
||||
- shortcuts: Hovered route (lower than Focused, higher than Global)
|
||||
- shortcuts: local-style shortcut api, e.g. parse "&Save"
|
||||
- shortcuts,menus: global-style shortcut api e.g. "Save (CTRL+S)" -> explicit flag for recursing into closed menu
|
||||
- shortcuts: programmatically access shortcuts "Focus("&Save"))
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue