mirror of
https://github.com/ocornut/imgui.git
synced 2026-01-18 01:14:19 +00:00
Added comments about requirement for bilinear filtering. (#5156, #3245) + Backends: SDL_Renderer: Explicitely call SDL_SetTextureScaleMode(). (#4927)
This commit is contained in:
parent
2c03aac6d3
commit
f7f30476d5
13 changed files with 18 additions and 6 deletions
|
|
@ -509,6 +509,7 @@ static void ImGui_ImplWGPU_CreateFontsTexture()
|
|||
}
|
||||
|
||||
// Create the associated sampler
|
||||
// (Bilinear sampling is required by default. Set 'io.Fonts->Flags |= ImFontAtlasFlags_NoBakedLines' or 'style.AntiAliasedLinesUseTex = false' to allow point/nearest sampling)
|
||||
{
|
||||
WGPUSamplerDescriptor sampler_desc = {};
|
||||
sampler_desc.minFilter = WGPUFilterMode_Linear;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue