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Tables: Solved an ID conflict issue with multiple-instances of a same table. Storing instance id for convenience. (#6140)
TableGetColumnResizeID() are still using an incorrect table, but having only one-level left tends to cancel things out.
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4 changed files with 40 additions and 20 deletions
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imgui.h
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imgui.h
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@ -23,7 +23,7 @@
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// Library Version
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// (Integer encoded as XYYZZ for use in #if preprocessor conditionals, e.g. '#if IMGUI_VERSION_NUM > 12345')
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#define IMGUI_VERSION "1.89.3 WIP"
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#define IMGUI_VERSION_NUM 18926
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#define IMGUI_VERSION_NUM 18927
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#define IMGUI_HAS_TABLE
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/*
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