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Tables: fixed resizing columns when using multiple synched instances that are layed out at different X positions. (#7933)
TableGetMaxColumnWidth() was using MinX from previous column. Storing info in column. Still incorrect interleaved data for multi-instances but it covers majority of use cases.
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3 changed files with 9 additions and 8 deletions
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@ -2827,6 +2827,7 @@ struct ImGuiTableColumn
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float MaxX;
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float WidthRequest; // Master width absolute value when !(Flags & _WidthStretch). When Stretch this is derived every frame from StretchWeight in TableUpdateLayout()
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float WidthAuto; // Automatic width
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float WidthMax; // Maximum width (FIXME: overwritten by each instance)
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float StretchWeight; // Master width weight when (Flags & _WidthStretch). Often around ~1.0f initially.
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float InitStretchWeightOrWidth; // Value passed to TableSetupColumn(). For Width it is a content width (_without padding_).
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ImRect ClipRect; // Clipping rectangle for the column
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@ -3470,7 +3471,7 @@ namespace ImGui
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IMGUI_API ImRect TableGetCellBgRect(const ImGuiTable* table, int column_n);
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IMGUI_API const char* TableGetColumnName(const ImGuiTable* table, int column_n);
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IMGUI_API ImGuiID TableGetColumnResizeID(ImGuiTable* table, int column_n, int instance_no = 0);
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IMGUI_API float TableGetMaxColumnWidth(const ImGuiTable* table, int column_n);
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IMGUI_API float TableCalcMaxColumnWidth(const ImGuiTable* table, int column_n);
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IMGUI_API void TableSetColumnWidthAutoSingle(ImGuiTable* table, int column_n);
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IMGUI_API void TableSetColumnWidthAutoAll(ImGuiTable* table);
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IMGUI_API void TableRemove(ImGuiTable* table);
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