diff --git a/docs/CHANGELOG.txt b/docs/CHANGELOG.txt index 473c389f9..ea760cd10 100644 --- a/docs/CHANGELOG.txt +++ b/docs/CHANGELOG.txt @@ -35,6 +35,15 @@ HOW TO UPDATE? and API updates have been a little more frequent lately. They are documented below and in imgui.cpp and should not affect all users. - Please report any issue! +----------------------------------------------------------------------- + VERSION 1.92.1 WIP (In Progress) +----------------------------------------------------------------------- + +Breaking changes: + +Other changes: + + ----------------------------------------------------------------------- VERSION 1.92.0 (Released 2025-06-25) ----------------------------------------------------------------------- diff --git a/imgui.cpp b/imgui.cpp index fe9e8686a..b5c534c57 100644 --- a/imgui.cpp +++ b/imgui.cpp @@ -1,4 +1,4 @@ -// dear imgui, v1.92.0 +// dear imgui, v1.92.1 WIP // (main code and documentation) // Help: diff --git a/imgui.h b/imgui.h index 6b7dd2b64..ab23774d1 100644 --- a/imgui.h +++ b/imgui.h @@ -1,4 +1,4 @@ -// dear imgui, v1.92.0 +// dear imgui, v1.92.1 WIP // (headers) // Help: @@ -28,8 +28,8 @@ // Library Version // (Integer encoded as XYYZZ for use in #if preprocessor conditionals, e.g. '#if IMGUI_VERSION_NUM >= 12345') -#define IMGUI_VERSION "1.92.0" -#define IMGUI_VERSION_NUM 19200 +#define IMGUI_VERSION "1.92.1 WIP" +#define IMGUI_VERSION_NUM 19201 #define IMGUI_HAS_TABLE // Added BeginTable() - from IMGUI_VERSION_NUM >= 18000 #define IMGUI_HAS_TEXTURES // Added ImGuiBackendFlags_RendererHasTextures - from IMGUI_VERSION_NUM >= 19198 @@ -327,7 +327,7 @@ IM_MSVC_RUNTIME_CHECKS_RESTORE // constructors if you like. You will need to implement ==/!= operators. // History: // - In v1.91.4 (2024/10/08): the default type for ImTextureID was changed from 'void*' to 'ImU64'. This allowed backends requirig 64-bit worth of data to build on 32-bit architectures. Use intermediary intptr_t cast and read FAQ if you have casting warnings. -// - In v1.92.0 (2025/XX/XX): added ImTextureRef which carry either a ImTextureID either a pointer to internal texture atlas. All user facing functions taking ImTextureID changed to ImTextureRef +// - In v1.92.0 (2025/06/11): added ImTextureRef which carry either a ImTextureID either a pointer to internal texture atlas. All user facing functions taking ImTextureID changed to ImTextureRef #ifndef ImTextureID typedef ImU64 ImTextureID; // Default: store up to 64-bits (any pointer or integer). A majority of backends are ok with that. #endif diff --git a/imgui_demo.cpp b/imgui_demo.cpp index 9b71ceae4..94d39587f 100644 --- a/imgui_demo.cpp +++ b/imgui_demo.cpp @@ -1,4 +1,4 @@ -// dear imgui, v1.92.0 +// dear imgui, v1.92.1 WIP // (demo code) // Help: diff --git a/imgui_draw.cpp b/imgui_draw.cpp index dc0944506..e835dcd75 100644 --- a/imgui_draw.cpp +++ b/imgui_draw.cpp @@ -1,4 +1,4 @@ -// dear imgui, v1.92.0 +// dear imgui, v1.92.1 WIP // (drawing and font code) /* diff --git a/imgui_internal.h b/imgui_internal.h index 40fe681f8..eeee93778 100644 --- a/imgui_internal.h +++ b/imgui_internal.h @@ -1,4 +1,4 @@ -// dear imgui, v1.92.0 +// dear imgui, v1.92.1 WIP // (internal structures/api) // You may use this file to debug, understand or extend Dear ImGui features but we don't provide any guarantee of forward compatibility. diff --git a/imgui_tables.cpp b/imgui_tables.cpp index 88b99d0a7..f6d516521 100644 --- a/imgui_tables.cpp +++ b/imgui_tables.cpp @@ -1,4 +1,4 @@ -// dear imgui, v1.92.0 +// dear imgui, v1.92.1 WIP // (tables and columns code) /* diff --git a/imgui_widgets.cpp b/imgui_widgets.cpp index 49bee8436..afad7b6ec 100644 --- a/imgui_widgets.cpp +++ b/imgui_widgets.cpp @@ -1,4 +1,4 @@ -// dear imgui, v1.92.0 +// dear imgui, v1.92.1 WIP // (widgets code) /*