diff --git a/imgui_widgets.cpp b/imgui_widgets.cpp index 4033203da..910c73d36 100644 --- a/imgui_widgets.cpp +++ b/imgui_widgets.cpp @@ -5262,10 +5262,9 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_ callback_data.BufTextLen = state->TextLen; callback_data.BufSize = state->BufCapacity; callback_data.BufDirty = false; - - const int utf8_cursor_pos = callback_data.CursorPos = state->Stb->cursor; - const int utf8_selection_start = callback_data.SelectionStart = state->Stb->select_start; - const int utf8_selection_end = callback_data.SelectionEnd = state->Stb->select_end; + callback_data.CursorPos = state->Stb->cursor; + callback_data.SelectionStart = state->Stb->select_start; + callback_data.SelectionEnd = state->Stb->select_end; // Call user code callback(&callback_data); @@ -5276,9 +5275,9 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_ IM_ASSERT(callback_data.BufSize == state->BufCapacity); IM_ASSERT(callback_data.Flags == flags); const bool buf_dirty = callback_data.BufDirty; - if (callback_data.CursorPos != utf8_cursor_pos || buf_dirty) { state->Stb->cursor = callback_data.CursorPos; state->CursorFollow = true; } - if (callback_data.SelectionStart != utf8_selection_start || buf_dirty) { state->Stb->select_start = (callback_data.SelectionStart == callback_data.CursorPos) ? state->Stb->cursor : callback_data.SelectionStart; } - if (callback_data.SelectionEnd != utf8_selection_end || buf_dirty) { state->Stb->select_end = (callback_data.SelectionEnd == callback_data.SelectionStart) ? state->Stb->select_start : callback_data.SelectionEnd; } + if (buf_dirty || callback_data.CursorPos != state->Stb->cursor) { state->Stb->cursor = callback_data.CursorPos; state->CursorFollow = true; } + if (buf_dirty || callback_data.SelectionStart != state->Stb->select_start) { state->Stb->select_start = (callback_data.SelectionStart == callback_data.CursorPos) ? state->Stb->cursor : callback_data.SelectionStart; } + if (buf_dirty || callback_data.SelectionEnd != state->Stb->select_end) { state->Stb->select_end = (callback_data.SelectionEnd == callback_data.SelectionStart) ? state->Stb->select_start : callback_data.SelectionEnd; } if (buf_dirty) { // Callback may update buffer and thus set buf_dirty even in read-only mode.