mirror of
https://github.com/ocornut/imgui.git
synced 2026-01-11 00:04:24 +00:00
Added GetContentRegionAvailWidth() helper. Demo tweaks.
This commit is contained in:
parent
fc13ae2aa5
commit
d88b73a8b7
3 changed files with 16 additions and 5 deletions
|
|
@ -4550,6 +4550,11 @@ ImVec2 ImGui::GetContentRegionAvail()
|
|||
return GetContentRegionMax() - (window->DC.CursorPos - window->Pos);
|
||||
}
|
||||
|
||||
float ImGui::GetContentRegionAvailWidth()
|
||||
{
|
||||
return GetContentRegionAvail().x;
|
||||
}
|
||||
|
||||
// In window space (not screen space!)
|
||||
ImVec2 ImGui::GetWindowContentRegionMin()
|
||||
{
|
||||
|
|
|
|||
1
imgui.h
1
imgui.h
|
|
@ -124,6 +124,7 @@ namespace ImGui
|
|||
IMGUI_API ImVec2 GetContentRegionAvail(); // == GetContentRegionMax() - GetCursorPos()
|
||||
IMGUI_API ImVec2 GetWindowContentRegionMin(); // window boundaries, in windows coordinates
|
||||
IMGUI_API ImVec2 GetWindowContentRegionMax();
|
||||
IMGUI_API float GetContentRegionAvailWidth(); //
|
||||
IMGUI_API ImDrawList* GetWindowDrawList(); // get rendering command-list if you want to append your own draw primitives
|
||||
IMGUI_API ImFont* GetWindowFont();
|
||||
IMGUI_API float GetWindowFontSize(); // size (also height in pixels) of current font with current scale applied
|
||||
|
|
|
|||
|
|
@ -735,21 +735,26 @@ void ImGui::ShowTestWindow(bool* opened)
|
|||
if (ImGui::TreeNode("Widgets Alignment"))
|
||||
{
|
||||
static float f = 0.0f;
|
||||
ImGui::Text("Fixed: 100 pixels");
|
||||
ImGui::Text("PushItemWidth(100)");
|
||||
ImGui::PushItemWidth(100);
|
||||
ImGui::InputFloat("float##1", &f);
|
||||
ImGui::PopItemWidth();
|
||||
|
||||
ImGui::Text("Proportional: 50%% of window width");
|
||||
ImGui::Text("PushItemWidth(GetWindowWidth() * 0.5f);");
|
||||
ImGui::PushItemWidth(ImGui::GetWindowWidth() * 0.5f);
|
||||
ImGui::InputFloat("float##2", &f);
|
||||
ImGui::PopItemWidth();
|
||||
|
||||
ImGui::Text("Right-aligned: Leave 100 pixels for label");
|
||||
ImGui::PushItemWidth(-100);
|
||||
ImGui::Text("PushItemWidth(GetContentRegionAvailWidth() * 0.5f);");
|
||||
ImGui::PushItemWidth(ImGui::GetContentRegionAvailWidth() * 0.5f);
|
||||
ImGui::InputFloat("float##3", &f);
|
||||
ImGui::PopItemWidth();
|
||||
|
||||
ImGui::Text("PushItemWidth(-100);");
|
||||
ImGui::PushItemWidth(-100);
|
||||
ImGui::InputFloat("float##4", &f);
|
||||
ImGui::PopItemWidth();
|
||||
|
||||
ImGui::TreePop();
|
||||
}
|
||||
|
||||
|
|
@ -1205,7 +1210,7 @@ void ImGui::ShowTestWindow(bool* opened)
|
|||
ImGui::Separator();
|
||||
ImGui::Spacing();
|
||||
|
||||
// Word-wrapping
|
||||
// Word wrapping
|
||||
ImGui::Text("Word-wrapping:");
|
||||
ImGui::Columns(2, "word-wrapping");
|
||||
ImGui::Separator();
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue