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Merge branch 'master' into docking
# Conflicts: # backends/imgui_impl_metal.mm # imgui.cpp # imgui_internal.h
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commit
d80347613a
12 changed files with 71 additions and 35 deletions
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@ -1,4 +1,4 @@
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// dear imgui, v1.91.8
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// dear imgui, v1.91.9 WIP
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// (internal structures/api)
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// You may use this file to debug, understand or extend Dear ImGui features but we don't provide any guarantee of forward compatibility.
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@ -3218,8 +3218,8 @@ namespace ImGui
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// If this ever crashes because g.CurrentWindow is NULL, it means that either:
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// - ImGui::NewFrame() has never been called, which is illegal.
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// - You are calling ImGui functions after ImGui::EndFrame()/ImGui::Render() and before the next ImGui::NewFrame(), which is also illegal.
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IMGUI_API ImGuiIO& GetIOEx(ImGuiContext* ctx);
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IMGUI_API ImGuiPlatformIO& GetPlatformIOEx(ImGuiContext* ctx);
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IMGUI_API ImGuiIO& GetIO(ImGuiContext* ctx);
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IMGUI_API ImGuiPlatformIO& GetPlatformIO(ImGuiContext* ctx);
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inline ImGuiWindow* GetCurrentWindowRead() { ImGuiContext& g = *GImGui; return g.CurrentWindow; }
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inline ImGuiWindow* GetCurrentWindow() { ImGuiContext& g = *GImGui; g.CurrentWindow->WriteAccessed = true; return g.CurrentWindow; }
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IMGUI_API ImGuiWindow* FindWindowByID(ImGuiID id);
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