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Backends: SDL2, SDL3: changed GetClipboardText() handler to return NULL on error aka clipboard contents is not text. (#9168)

Consistent with other backends.
This commit is contained in:
ocornut 2026-01-15 16:07:07 +01:00
parent 9a6eb0ab25
commit d7598aa84f
5 changed files with 15 additions and 4 deletions

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@ -195,6 +195,8 @@ Other Changes:
forcefully disable either. (#9109, #9116)
- OpenGL3: Fixed embedded loader multiple init/shutdown cycles broken on some
platforms. (#8792, #9112)
- SDL2, SDL3: changed GetClipboardText() handler to return NULL on error aka
clipboard contents is not text. Consistent with other backends. (#9168)
- SDL_GPU3: macOS version can use MSL shaders in order to support macOS 10.14+
(vs Metallib shaders requiring macOS 14+). Requires application calling
SDL_CreateGPUDevice() with SDL_GPU_SHADERFORMAT_MSL. (#9076) [@Niminem]