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Backends: SDL2, SDL3: changed GetClipboardText() handler to return NULL on error aka clipboard contents is not text. (#9168)
Consistent with other backends.
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5 changed files with 15 additions and 4 deletions
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@ -195,6 +195,8 @@ Other Changes:
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forcefully disable either. (#9109, #9116)
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- OpenGL3: Fixed embedded loader multiple init/shutdown cycles broken on some
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platforms. (#8792, #9112)
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- SDL2, SDL3: changed GetClipboardText() handler to return NULL on error aka
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clipboard contents is not text. Consistent with other backends. (#9168)
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- SDL_GPU3: macOS version can use MSL shaders in order to support macOS 10.14+
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(vs Metallib shaders requiring macOS 14+). Requires application calling
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SDL_CreateGPUDevice() with SDL_GPU_SHADERFORMAT_MSL. (#9076) [@Niminem]
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