From d58a0292852476f170dee0bff94a279dee884c3f Mon Sep 17 00:00:00 2001 From: ocornut Date: Wed, 24 Sep 2014 14:12:51 +0100 Subject: [PATCH] Tweak comments following feedbacks. --- imgui.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/imgui.h b/imgui.h index d19f6dc30..d1f02fb32 100644 --- a/imgui.h +++ b/imgui.h @@ -431,8 +431,8 @@ struct ImGuiIO char InputCharacters[16]; // List of characters input (translated by user from keypress+keyboard state). Fill using AddInputCharacter() helper. // Output - Retrieve after calling NewFrame(), you can use them to discard inputs or hide them from the rest of your application - bool WantCaptureMouse; // ImGui is using your mouse input (= window is being hovered or widget is active). - bool WantCaptureKeyboard; // imGui is using your keyboard input (= widget is active). + bool WantCaptureMouse; // Mouse is hovering a window or widget is active (= ImGui will use your mouse input) + bool WantCaptureKeyboard; // Widget is active (= ImGui will use your keyboard input) // Function void AddInputCharacter(char c); // Helper to add a new character into InputCharacters[]