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Examples, Platform, Viewport: Fixed inconsistent window ownership issues. Added comments. Made Win32/SDL back-ends track ownership.

This commit is contained in:
omar 2018-04-09 22:01:24 +02:00
parent 56ad2a2d74
commit d4dd448511
9 changed files with 44 additions and 28 deletions

View file

@ -690,6 +690,7 @@ static void ImGui_ImplDX12_CreateWindow(ImGuiViewport* viewport)
static void ImGui_ImplDX12_DestroyWindow(ImGuiViewport* viewport)
{
// The main viewport (owned by the application) will always have RendererUserData == NULL since we didn't create the data for it.
if (ImGuiViewportDataDx12* data = (ImGuiViewportDataDx12*)viewport->RendererUserData)
{
IM_ASSERT(0);