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(Breaking) renamed ImFontConfig::FontBuilderFlags -> FontLoaderFlags. ImFontAtlas::FontBuilderFlags -> FontLoaderFlags. ImGuiFreeTypeBuilderFlags -> ImGuiFreeTypeLoaderFlags.
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e1481a731d
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4 changed files with 56 additions and 35 deletions
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@ -153,14 +153,14 @@ struct ImGui_ImplFreeType_Data
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struct ImGui_ImplFreeType_FontSrcData
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{
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// Initialize from an external data buffer. Doesn't copy data, and you must ensure it stays valid up to this object lifetime.
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bool InitFont(FT_Library ft_library, ImFontConfig* src, ImGuiFreeTypeBuilderFlags extra_user_flags);
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bool InitFont(FT_Library ft_library, ImFontConfig* src, ImGuiFreeTypeLoaderFlags extra_user_flags);
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void CloseFont();
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ImGui_ImplFreeType_FontSrcData() { memset((void*)this, 0, sizeof(*this)); }
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~ImGui_ImplFreeType_FontSrcData() { CloseFont(); }
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// Members
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FT_Face FtFace;
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ImGuiFreeTypeBuilderFlags UserFlags; // = ImFontConfig::FontBuilderFlags
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ImGuiFreeTypeLoaderFlags UserFlags; // = ImFontConfig::FontLoaderFlags
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FT_Int32 LoadFlags;
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ImFontBaked* BakedLastActivated;
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};
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@ -172,7 +172,7 @@ struct ImGui_ImplFreeType_FontSrcBakedData
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ImGui_ImplFreeType_FontSrcBakedData() { memset((void*)this, 0, sizeof(*this)); }
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};
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bool ImGui_ImplFreeType_FontSrcData::InitFont(FT_Library ft_library, ImFontConfig* src, ImGuiFreeTypeBuilderFlags extra_font_builder_flags)
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bool ImGui_ImplFreeType_FontSrcData::InitFont(FT_Library ft_library, ImFontConfig* src, ImGuiFreeTypeLoaderFlags extra_font_loader_flags)
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{
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FT_Error error = FT_New_Memory_Face(ft_library, (uint8_t*)src->FontData, (uint32_t)src->FontDataSize, (uint32_t)src->FontNo, &FtFace);
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if (error != 0)
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@ -182,7 +182,7 @@ bool ImGui_ImplFreeType_FontSrcData::InitFont(FT_Library ft_library, ImFontConfi
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return false;
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// Convert to FreeType flags (NB: Bold and Oblique are processed separately)
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UserFlags = (ImGuiFreeTypeBuilderFlags)(src->FontBuilderFlags | extra_font_builder_flags);
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UserFlags = (ImGuiFreeTypeLoaderFlags)(src->FontLoaderFlags | extra_font_loader_flags);
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LoadFlags = 0;
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if ((UserFlags & ImGuiFreeTypeBuilderFlags_Bitmap) == 0)
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@ -400,7 +400,7 @@ bool ImGui_ImplFreeType_FontSrcInit(ImFontAtlas* atlas, ImFontConfig* src)
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IM_ASSERT(src->FontLoaderData == NULL);
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src->FontLoaderData = bd_font_data;
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if (!bd_font_data->InitFont(bd->Library, src, (ImGuiFreeTypeBuilderFlags)atlas->FontBuilderFlags))
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if (!bd_font_data->InitFont(bd->Library, src, (ImGuiFreeTypeLoaderFlags)atlas->FontLoaderFlags))
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{
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IM_DELETE(bd_font_data);
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src->FontLoaderData = NULL;
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@ -587,7 +587,7 @@ void ImGuiFreeType::SetAllocatorFunctions(void* (*alloc_func)(size_t sz, void* u
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GImGuiFreeTypeAllocatorUserData = user_data;
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}
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bool ImGuiFreeType::DebugEditFontBuilderFlags(unsigned int* p_font_loader_flags)
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bool ImGuiFreeType::DebugEditFontLoaderFlags(unsigned int* p_font_loader_flags)
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{
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bool edited = false;
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edited |= ImGui::CheckboxFlags("NoHinting", p_font_loader_flags, ImGuiFreeTypeBuilderFlags_NoHinting);
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@ -23,22 +23,41 @@ struct ImFontLoader;
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// - When disabled, FreeType generates blurrier glyphs, more or less matches the stb_truetype.h
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// - The Default hinting mode usually looks good, but may distort glyphs in an unusual way.
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// - The Light hinting mode generates fuzzier glyphs but better matches Microsoft's rasterizer.
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// You can set those flags globally in ImFontAtlas::FontBuilderFlags
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// You can set those flags on a per font basis in ImFontConfig::FontBuilderFlags
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enum ImGuiFreeTypeBuilderFlags
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// You can set those flags globally in ImFontAtlas::FontLoaderFlags
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// You can set those flags on a per font basis in ImFontConfig::FontLoaderFlags
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typedef unsigned int ImGuiFreeTypeLoaderFlags;
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enum ImGuiFreeTypeLoaderFlags_
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{
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ImGuiFreeTypeBuilderFlags_NoHinting = 1 << 0, // Disable hinting. This generally generates 'blurrier' bitmap glyphs when the glyph are rendered in any of the anti-aliased modes.
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ImGuiFreeTypeBuilderFlags_NoAutoHint = 1 << 1, // Disable auto-hinter.
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ImGuiFreeTypeBuilderFlags_ForceAutoHint = 1 << 2, // Indicates that the auto-hinter is preferred over the font's native hinter.
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ImGuiFreeTypeBuilderFlags_LightHinting = 1 << 3, // A lighter hinting algorithm for gray-level modes. Many generated glyphs are fuzzier but better resemble their original shape. This is achieved by snapping glyphs to the pixel grid only vertically (Y-axis), as is done by Microsoft's ClearType and Adobe's proprietary font renderer. This preserves inter-glyph spacing in horizontal text.
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ImGuiFreeTypeBuilderFlags_MonoHinting = 1 << 4, // Strong hinting algorithm that should only be used for monochrome output.
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ImGuiFreeTypeBuilderFlags_Bold = 1 << 5, // Styling: Should we artificially embolden the font?
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ImGuiFreeTypeBuilderFlags_Oblique = 1 << 6, // Styling: Should we slant the font, emulating italic style?
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ImGuiFreeTypeBuilderFlags_Monochrome = 1 << 7, // Disable anti-aliasing. Combine this with MonoHinting for best results!
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ImGuiFreeTypeBuilderFlags_LoadColor = 1 << 8, // Enable FreeType color-layered glyphs
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ImGuiFreeTypeBuilderFlags_Bitmap = 1 << 9 // Enable FreeType bitmap glyphs
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ImGuiFreeTypeLoaderFlags_NoHinting = 1 << 0, // Disable hinting. This generally generates 'blurrier' bitmap glyphs when the glyph are rendered in any of the anti-aliased modes.
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ImGuiFreeTypeLoaderFlags_NoAutoHint = 1 << 1, // Disable auto-hinter.
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ImGuiFreeTypeLoaderFlags_ForceAutoHint = 1 << 2, // Indicates that the auto-hinter is preferred over the font's native hinter.
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ImGuiFreeTypeLoaderFlags_LightHinting = 1 << 3, // A lighter hinting algorithm for gray-level modes. Many generated glyphs are fuzzier but better resemble their original shape. This is achieved by snapping glyphs to the pixel grid only vertically (Y-axis), as is done by Microsoft's ClearType and Adobe's proprietary font renderer. This preserves inter-glyph spacing in horizontal text.
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ImGuiFreeTypeLoaderFlags_MonoHinting = 1 << 4, // Strong hinting algorithm that should only be used for monochrome output.
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ImGuiFreeTypeLoaderFlags_Bold = 1 << 5, // Styling: Should we artificially embolden the font?
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ImGuiFreeTypeLoaderFlags_Oblique = 1 << 6, // Styling: Should we slant the font, emulating italic style?
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ImGuiFreeTypeLoaderFlags_Monochrome = 1 << 7, // Disable anti-aliasing. Combine this with MonoHinting for best results!
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ImGuiFreeTypeLoaderFlags_LoadColor = 1 << 8, // Enable FreeType color-layered glyphs
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ImGuiFreeTypeLoaderFlags_Bitmap = 1 << 9, // Enable FreeType bitmap glyphs
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#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
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ImGuiFreeTypeBuilderFlags_NoHinting = ImGuiFreeTypeLoaderFlags_NoHinting,
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ImGuiFreeTypeBuilderFlags_NoAutoHint = ImGuiFreeTypeLoaderFlags_NoAutoHint,
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ImGuiFreeTypeBuilderFlags_ForceAutoHint = ImGuiFreeTypeLoaderFlags_ForceAutoHint,
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ImGuiFreeTypeBuilderFlags_LightHinting = ImGuiFreeTypeLoaderFlags_LightHinting,
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ImGuiFreeTypeBuilderFlags_MonoHinting = ImGuiFreeTypeLoaderFlags_MonoHinting,
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ImGuiFreeTypeBuilderFlags_Bold = ImGuiFreeTypeLoaderFlags_Bold,
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ImGuiFreeTypeBuilderFlags_Oblique = ImGuiFreeTypeLoaderFlags_Oblique,
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ImGuiFreeTypeBuilderFlags_Monochrome = ImGuiFreeTypeLoaderFlags_Monochrome,
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ImGuiFreeTypeBuilderFlags_LoadColor = ImGuiFreeTypeLoaderFlags_LoadColor,
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ImGuiFreeTypeBuilderFlags_Bitmap = ImGuiFreeTypeLoaderFlags_Bitmap,
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#endif
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};
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// Obsolete names (will be removed)
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#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
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typedef ImGuiFreeTypeLoaderFlags_ ImGuiFreeTypeBuilderFlags_;
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#endif
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namespace ImGuiFreeType
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{
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// This is automatically assigned when using '#define IMGUI_ENABLE_FREETYPE'.
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@ -51,13 +70,13 @@ namespace ImGuiFreeType
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// However, as FreeType does lots of allocations we provide a way for the user to redirect it to a separate memory heap if desired.
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IMGUI_API void SetAllocatorFunctions(void* (*alloc_func)(size_t sz, void* user_data), void (*free_func)(void* ptr, void* user_data), void* user_data = nullptr);
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// Display UI to edit FontBuilderFlags in ImFontAtlas (shared) or ImFontConfig (single source)
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IMGUI_API bool DebugEditFontBuilderFlags(unsigned int* p_font_loader_flags);
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// Display UI to edit ImFontAtlas::FontLoaderFlags (shared) or ImFontConfig::FontLoaderFlags (single source)
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IMGUI_API bool DebugEditFontLoaderFlags(ImGuiFreeTypeLoaderFlags* p_font_loader_flags);
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// Obsolete names (will be removed)
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#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
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//IMGUI_API const ImFontBuilderIO* GetBuilderForFreeType(); // Renamed/changed in 1.92. Change 'io.Fonts->FontBuilderIO = ImGuiFreeType::GetBuilderForFreeType()' to 'io.Fonts.FontLoader = ImGuiFreeType::GetFontLoader()' if you need runtime selection.
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//static inline bool BuildFontAtlas(ImFontAtlas* atlas, unsigned int flags = 0) { atlas->FontBuilderIO = GetBuilderForFreeType(); atlas->FontBuilderFlags = flags; return atlas->Build(); } // Prefer using '#define IMGUI_ENABLE_FREETYPE'
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//static inline bool BuildFontAtlas(ImFontAtlas* atlas, unsigned int flags = 0) { atlas->FontBuilderIO = GetBuilderForFreeType(); atlas->FontLoaderFlags = flags; return atlas->Build(); } // Prefer using '#define IMGUI_ENABLE_FREETYPE'
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#endif
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}
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