mirror of
https://github.com/ocornut/imgui.git
synced 2026-01-11 00:04:24 +00:00
Misc: Added an explicit compile-time test for non-scoped IM_ASSERT() macros to redirect users to a solution + fixed our stb wrappers.
+ Nav: Use nav layer enum, comments.
This commit is contained in:
parent
b7e1b13ca7
commit
cc0d4e346a
6 changed files with 25 additions and 15 deletions
|
|
@ -17,9 +17,9 @@ IMGUI_IMPL_API void ImGui_ImplWin32_NewFrame();
|
|||
//#define IMGUI_IMPL_WIN32_DISABLE_GAMEPAD
|
||||
//#define IMGUI_IMPL_WIN32_DISABLE_LINKING_XINPUT
|
||||
|
||||
// Win32 message handler
|
||||
// - Intentionally commented out in a '#if 0' block to avoid dragging dependencies on <windows.h>
|
||||
// - You can COPY this line into your .cpp code to forward declare the function.
|
||||
// Win32 message handler your application need to call.
|
||||
// - Intentionally commented out in a '#if 0' block to avoid dragging dependencies on <windows.h> from this helper.
|
||||
// - You should COPY the line below into your .cpp code to forward declare the function and then you can call it.
|
||||
#if 0
|
||||
extern IMGUI_IMPL_API LRESULT ImGui_ImplWin32_WndProcHandler(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam);
|
||||
#endif
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue