mirror of
https://github.com/ocornut/imgui.git
synced 2026-01-11 00:04:24 +00:00
parent
4a51295c9e
commit
c96e9c8273
2 changed files with 4 additions and 3 deletions
6
.github/workflows/build.yml
vendored
6
.github/workflows/build.yml
vendored
|
|
@ -27,9 +27,9 @@ jobs:
|
||||||
- name: Install Dependencies
|
- name: Install Dependencies
|
||||||
shell: powershell
|
shell: powershell
|
||||||
run: |
|
run: |
|
||||||
Invoke-WebRequest -Uri "https://www.libsdl.org/release/SDL2-devel-2.26.3-VC.zip" -OutFile "SDL2-devel-2.26.3-VC.zip"
|
Invoke-WebRequest -Uri "https://www.libsdl.org/release/SDL2-devel-2.32.8-VC.zip" -OutFile "SDL2-devel-2.32.8-VC.zip"
|
||||||
Expand-Archive -Path SDL2-devel-2.26.3-VC.zip
|
Expand-Archive -Path SDL2-devel-2.32.8-VC.zip
|
||||||
echo "SDL2_DIR=$(pwd)\SDL2-devel-2.26.3-VC\SDL2-2.26.3\" >>${env:GITHUB_ENV}
|
echo "SDL2_DIR=$(pwd)\SDL2-devel-2.32.8-VC\SDL2-2.32.8\" >>${env:GITHUB_ENV}
|
||||||
|
|
||||||
Invoke-WebRequest -Uri "https://github.com/ocornut/imgui/files/3789205/vulkan-sdk-1.1.121.2.zip" -OutFile vulkan-sdk-1.1.121.2.zip
|
Invoke-WebRequest -Uri "https://github.com/ocornut/imgui/files/3789205/vulkan-sdk-1.1.121.2.zip" -OutFile vulkan-sdk-1.1.121.2.zip
|
||||||
Expand-Archive -Path vulkan-sdk-1.1.121.2.zip
|
Expand-Archive -Path vulkan-sdk-1.1.121.2.zip
|
||||||
|
|
|
||||||
|
|
@ -50,6 +50,7 @@ Other Changes:
|
||||||
and TableSetBgColor() calls. (#1651, #8499)
|
and TableSetBgColor() calls. (#1651, #8499)
|
||||||
- Misc: removed more redundant inline static linkage from imgui_internal.h to
|
- Misc: removed more redundant inline static linkage from imgui_internal.h to
|
||||||
facilitate using in C++ modules. (#8813, #8682, #8358) [@stripe2933]
|
facilitate using in C++ modules. (#8813, #8682, #8358) [@stripe2933]
|
||||||
|
- CI: Update Windows CI to use a more recent SDL2. (#8819, #8778) [@scribam]
|
||||||
- Backends: OpenGL3: add and call embedded loader shutdown in ImGui_ImplOpenGL3_Shutdown()
|
- Backends: OpenGL3: add and call embedded loader shutdown in ImGui_ImplOpenGL3_Shutdown()
|
||||||
to facilitate multiple init/shutdown cycles in same process. (#8792) [@tim-rex]
|
to facilitate multiple init/shutdown cycles in same process. (#8792) [@tim-rex]
|
||||||
- Backends: OpenGL2, OpenGL3: set GL_UNPACK_ALIGNMENT to 1 before updating
|
- Backends: OpenGL2, OpenGL3: set GL_UNPACK_ALIGNMENT to 1 before updating
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue