mirror of
https://github.com/ocornut/imgui.git
synced 2026-01-21 01:44:21 +00:00
Style: added PushStyleVarX(), PushStyleVarY() helpers to modify only one component of a ImVec2 var.
+ tweak existing function to early out on error.
This commit is contained in:
parent
521f84a3a9
commit
bf75504d7a
6 changed files with 52 additions and 22 deletions
|
|
@ -56,7 +56,8 @@ Other changes:
|
|||
- InputText: allow callback to update buffer while in read-only mode. (imgui_club/#46)
|
||||
- InputText: fixed an issue programmatically refocusing a multi-line input which was just active. (#4761, #7870)
|
||||
- TextLink(), TextLinkOpenURL(): change mouse cursor to Hand shape when hovered. (#7885, #7660)
|
||||
- Fonts: Made it possible to use PushFont()/PopFont() calls accross Begin() calls. (#3224, #3875, #6398, #7903)
|
||||
- Style: added PushStyleVarX(), PushStyleVarY() helpers to modify only one component of a ImVec2 var.
|
||||
- Fonts: made it possible to use PushFont()/PopFont() calls accross Begin() calls. (#3224, #3875, #6398, #7903)
|
||||
- Backends: GLFW: added ImGui_ImplGlfw_Sleep() helper function because GLFW does not
|
||||
provide a way to do a portable sleep. (#7844)
|
||||
- Backends: SDL2, SDL3: ignore events of other SDL windows. (#7853) [@madebr, @ocornut]
|
||||
|
|
|
|||
|
|
@ -194,7 +194,6 @@ It's mostly a bunch of personal notes, probably incomplete. Feel free to query i
|
|||
- settings/persistence: helpers to make TreeNodeBehavior persist (even during dev!) - may need to store some semantic and/or data type in ImGuiStoragePair
|
||||
|
||||
- style: better default styles. (#707)
|
||||
- style: PushStyleVar: allow direct access to individual float X/Y elements.
|
||||
- style: add a highlighted text color (for headers, etc.)
|
||||
- style: border types: out-screen, in-screen, etc. (#447)
|
||||
- style: add window shadow (fading away from the window. Paint-style calculation of vertices alpha after drawlist would be easier)
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue