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TreeNode: added ImGuiTreeNodeFlags_SpanTextWidth. (#6937)

This commit is contained in:
diego.mateos 2023-10-17 12:21:21 +02:00 committed by ocornut
parent baaaaea9e9
commit b8a44b198c
4 changed files with 25 additions and 11 deletions

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@ -62,6 +62,8 @@ Other changes:
- Fonts: Fixed font ascent and descent calculation when a font hits exact integer values.
It is possible that some prior manual use of ImFontConfig::GlyphOffset may become
duplicate with this fix. (#7399, #7404) [@GamingMinds-DanielC]
- TreeNode: Added ImGuiTreeNodeFlags_SpanTextWidth to make hitbox and highlight only
cover the label. (#6937) [@dimateos]
- Text, DrawList: Improved handling of long single-line wrapped text. Faster and
mitigitate issues with reading vertex indexing limits with 16-bit indices. (#7496, #5720)
- Backends: OpenGL: Detect ES3 contexts on desktop based on version string,