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TreeNode: added ImGuiTreeNodeFlags_SpanTextWidth. (#6937)
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4 changed files with 25 additions and 11 deletions
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@ -62,6 +62,8 @@ Other changes:
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- Fonts: Fixed font ascent and descent calculation when a font hits exact integer values.
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It is possible that some prior manual use of ImFontConfig::GlyphOffset may become
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duplicate with this fix. (#7399, #7404) [@GamingMinds-DanielC]
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- TreeNode: Added ImGuiTreeNodeFlags_SpanTextWidth to make hitbox and highlight only
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cover the label. (#6937) [@dimateos]
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- Text, DrawList: Improved handling of long single-line wrapped text. Faster and
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mitigitate issues with reading vertex indexing limits with 16-bit indices. (#7496, #5720)
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- Backends: OpenGL: Detect ES3 contexts on desktop based on version string,
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