From b4a3d423e07c7e3bea796e3b5c35c61cd74be9e5 Mon Sep 17 00:00:00 2001 From: ocornut Date: Wed, 19 Nov 2025 17:06:44 +0100 Subject: [PATCH] Docs: amend BeginDisabled() comments. (#9082) --- imgui.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/imgui.h b/imgui.h index 68e7f2616..2279e6300 100644 --- a/imgui.h +++ b/imgui.h @@ -976,7 +976,7 @@ namespace ImGui // Disabling [BETA API] // - Disable all user interactions and dim items visuals (applying style.DisabledAlpha over current colors) // - Those can be nested but it cannot be used to enable an already disabled section (a single BeginDisabled(true) in the stack is enough to keep everything disabled) - // - Tooltips windows by exception are opted out of disabling. + // - Tooltips windows are automatically opted out of disabling. Note that IsItemHovered() by default returns false on disabled items, unless using ImGuiHoveredFlags_AllowWhenDisabled. // - BeginDisabled(false)/EndDisabled() essentially does nothing but is provided to facilitate use of boolean expressions (as a micro-optimization: if you have tens of thousands of BeginDisabled(false)/EndDisabled() pairs, you might want to reformulate your code to avoid making those calls) IMGUI_API void BeginDisabled(bool disabled = true); IMGUI_API void EndDisabled();