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Fonts: Fixed font ascent and descent calculation when a font hits exact integer values. (#7399, #7404)

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GamingMinds-DanielC 2024-03-14 14:58:32 +01:00 committed by ocornut
parent daecfffefb
commit b475309fa1
2 changed files with 6 additions and 3 deletions

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@ -43,8 +43,11 @@ Breaking changes:
Other changes:
- Fonts: Fixed font ascent and descent calculation when a font hits exact integer values.
It is possible that some prior manual use of ImFontConfig::GlyphOffset may become
duplicate with this fix. (#7399, #7404) [@GamingMinds-DanielC]
- Text, DrawList: Improved handling of long single-line wrapped text. Faster and
mitigitate issues with reading vertex indexing limits with 16-bit indices.
mitigitate issues with reading vertex indexing limits with 16-bit indices. (#7496, #5720)
- Backends: SDL3: Fixed text inputs. Re-enable calling SDL_StartTextInput()/SDL_StopTextInput()
as SDL3 no longer enables it by default. (#7452, #6306, #6071, #1953) [@Green-Sky]