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Fonts: fallback to default default rasterizer density + pick one from existing viewports at the time of calling AddUpdateViewport().
# Conflicts: # imgui.cpp
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2 changed files with 6 additions and 1 deletions
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@ -5225,6 +5225,7 @@ ImFontBaked* ImFontAtlasBakedGetOrAdd(ImFontAtlas* atlas, ImFont* font, float fo
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{
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// FIXME-NEWATLAS: Design for picking a nearest size based on some criteria?
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// FIXME-NEWATLAS: Altering font density won't work right away.
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IM_ASSERT(font_size > 0.0f && font_rasterizer_density > 0.0f);
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ImGuiID baked_id = ImFontAtlasBakedGetId(font->FontId, font_size, font_rasterizer_density);
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ImFontAtlasBuilder* builder = atlas->Builder;
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ImFontBaked** p_baked_in_map = (ImFontBaked**)builder->BakedMap.GetVoidPtrRef(baked_id);
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