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Examples: enhance sdl2 surface

This commit is contained in:
moonpower 2025-12-25 00:11:45 +03:00
parent b3008c0543
commit a59e03e1e7

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@ -41,10 +41,12 @@ int main(int, char**)
IMGUI_CHECKVERSION();
ImGui::CreateContext();
ImGuiIO& io = ImGui::GetIO(); (void)io;
io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard;
io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad;
ImGui::StyleColorsDark();
ImGui_ImplSDL2_InitForSDLRenderer(window, nullptr);
ImGui_ImplSDL2_SetGamepadMode(ImGui_ImplSDL2_GamepadMode_AutoFirst, nullptr, 0);
ImGui_ImplSDLSurface2_Init(framebuffer);
bool show_demo_window = true;