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Internals: Added ItemUnclipByLog for use by ItemAdd(), as we expected to add more.
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2 changed files with 10 additions and 11 deletions
13
imgui.cpp
13
imgui.cpp
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@ -4237,7 +4237,7 @@ bool ImGui::IsClippedEx(const ImRect& bb, ImGuiID id)
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ImGuiWindow* window = g.CurrentWindow;
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if (!bb.Overlaps(window->ClipRect))
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if (id == 0 || (id != g.ActiveId && id != g.ActiveIdPreviousFrame && id != g.NavId && id != g.NavActivateId))
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if (!g.LogEnabled)
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if (!g.ItemUnclipByLog)
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return true;
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return false;
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}
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@ -10173,15 +10173,12 @@ bool ImGui::ItemAdd(const ImRect& bb, ImGuiID id, const ImRect* nav_bb_arg, ImGu
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#endif
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// Clipping test
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// (this is a modified copy of IsClippedEx() so we can reuse the is_rect_visible value)
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//const bool is_clipped = IsClippedEx(bb, id);
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//if (is_clipped)
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// return false;
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// (this is an inline copy of IsClippedEx() so we can reuse the is_rect_visible value, otherwise we'd do 'if (IsClippedEx(bb, id)) return false')
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// g.NavActivateId is not necessarily == g.NavId, in the case of remote activation (e.g. shortcuts)
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const bool is_rect_visible = bb.Overlaps(window->ClipRect);
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if (!is_rect_visible)
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if (id == 0 || (id != g.ActiveId && id != g.ActiveIdPreviousFrame && id != g.NavId && id != g.NavActivateId))
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if (!g.LogEnabled)
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if (!g.ItemUnclipByLog)
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return false;
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// [DEBUG]
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@ -13585,7 +13582,7 @@ void ImGui::LogBegin(ImGuiLogType type, int auto_open_depth)
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IM_ASSERT(g.LogEnabled == false);
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IM_ASSERT(g.LogFile == NULL);
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IM_ASSERT(g.LogBuffer.empty());
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g.LogEnabled = true;
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g.LogEnabled = g.ItemUnclipByLog = true;
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g.LogType = type;
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g.LogNextPrefix = g.LogNextSuffix = NULL;
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g.LogDepthRef = window->DC.TreeDepth;
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@ -13684,7 +13681,7 @@ void ImGui::LogFinish()
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break;
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}
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g.LogEnabled = false;
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g.LogEnabled = g.ItemUnclipByLog = false;
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g.LogType = ImGuiLogType_None;
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g.LogFile = NULL;
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g.LogBuffer.clear();
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