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Examples: DirectX10: Minor tweaks, updated to latest example changes (#424)
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// ImGui Win32 + DirectX10 binding
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// You can copy and use unmodified imgui_impl_* files in your project.
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// You can copy and use unmodified imgui_impl_* files in your project. See main.cpp for an example of using this.
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// If you use this binding you'll need to call 4 functions: ImGui_ImplXXXX_Init(), ImGui_ImplXXXX_NewFrame(), ImGui::Render() and ImGui_ImplXXXX_Shutdown().
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// See main.cpp for an example of using this.
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// If you are new to ImGui, see examples/README.txt and documentation at the top of imgui.cpp.
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// https://github.com/ocornut/imgui
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struct ID3D10Device;
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