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Examples: WGPU: tweak headers and standardize other things so examples have less differences. (#8381)
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3 changed files with 23 additions and 20 deletions
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@ -32,18 +32,18 @@
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#endif
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// Data
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WGPUInstance wgpu_instance = nullptr;
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WGPUDevice wgpu_device = nullptr;
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WGPUSurface wgpu_surface = nullptr;
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WGPUQueue wgpu_queue = nullptr;
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WGPUSurfaceConfiguration wgpu_surface_configuration = {};
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int wgpu_surface_width = 1280;
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int wgpu_surface_height = 800;
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static WGPUInstance wgpu_instance = nullptr;
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static WGPUDevice wgpu_device = nullptr;
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static WGPUSurface wgpu_surface = nullptr;
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static WGPUQueue wgpu_queue = nullptr;
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static WGPUSurfaceConfiguration wgpu_surface_configuration = {};
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static int wgpu_surface_width = 1280;
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static int wgpu_surface_height = 800;
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// Forward declarations
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static bool InitWGPU(SDL_Window* window);
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void ResizeSurface(int width, int height)
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static void ResizeSurface(int width, int height)
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{
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wgpu_surface_configuration.width = wgpu_surface_width = width;
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wgpu_surface_configuration.height = wgpu_surface_height = height;
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