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Merge branch 'master' into docking

# Conflicts:
#	docs/CHANGELOG.txt
#	examples/imgui_impl_opengl3.cpp
#	imgui.cpp
This commit is contained in:
omar 2020-01-10 14:38:09 +01:00
commit 861f786d81
25 changed files with 188 additions and 114 deletions

View file

@ -523,7 +523,7 @@ void ImDrawList::PopTextureID()
}
// Reserve space for a number of vertices and indices.
// You must finish filling your reserved data before calling PrimReserve() again, as it may reallocate or
// You must finish filling your reserved data before calling PrimReserve() again, as it may reallocate or
// submit the intermediate results. PrimUnreserve() can be used to release unused allocations.
void ImDrawList::PrimReserve(int idx_count, int vtx_count)
{