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Fonts: narrowed invalid value for ImFontAtlasRectId to -1 a we will change implementation.

This commit is contained in:
ocornut 2025-03-13 16:54:39 +01:00
parent b12c42e75d
commit 85d0507580
3 changed files with 13 additions and 13 deletions

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@ -3577,7 +3577,7 @@ struct ImFontAtlas
// You can request arbitrary rectangles to be packed into the atlas, for your own purpose.
// You can request your rectangles to be mapped as font glyph (given a font + Unicode point),
// so you can render e.g. custom colorful icons and use them as regular glyphs.
// - Since 1.92.X, packing is done immediately in the function call. Returns >= on success, <0 on error.
// - Since 1.92.X, packing is done immediately in the function call. Returns -1 on error.
// - You can render your pixels into the texture right after calling the AddCustomRectXXX() functions.
// - If your backend supports ImGuiBackendFlags_RendererHasTextures:
// Texture may be resized, so you cannot cache UV coordinates: always use CalcCustomRectUV().