From 8515b67dd075d28e03fc13c7502f4781dabd2973 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?R=C3=A9my=20Tassoux?= Date: Sat, 27 Sep 2025 01:24:12 +0200 Subject: [PATCH] Add changelog entry --- backends/imgui_impl_dx12.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/backends/imgui_impl_dx12.cpp b/backends/imgui_impl_dx12.cpp index b64d2d0c9..6c149b0c3 100644 --- a/backends/imgui_impl_dx12.cpp +++ b/backends/imgui_impl_dx12.cpp @@ -23,6 +23,7 @@ // CHANGELOG // (minor and older changes stripped away, please see git history for details) // 2025-XX-XX: Platform: Added support for multiple windows via the ImGuiPlatformIO interface. +// 2025-09-27: DirectX12: Reuse the command list and allocator for texture uploads instead of recreating them each time. // 2025-06-19: Fixed build on MinGW. (#8702, #4594) // 2025-06-11: DirectX12: Added support for ImGuiBackendFlags_RendererHasTextures, for dynamic font atlas. // 2025-05-07: DirectX12: Honor draw_data->FramebufferScale to allow for custom backends and experiment using it (consistently with other renderer backends, even though in normal condition it is not set under Windows).