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11 changed files with 23 additions and 23 deletions
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@ -79,14 +79,14 @@ List of Renderer Backends:
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imgui_impl_sdlrenderer2.cpp ; SDL_Renderer (optional component of SDL2 available from SDL 2.0.18+)
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imgui_impl_sdlrenderer3.cpp ; SDL_Renderer (optional component of SDL3 available from SDL 3.0.0+)
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imgui_impl_vulkan.cpp ; Vulkan
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imgui_impl_wgpu.cpp ; WebGPU
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imgui_impl_wgpu.cpp ; WebGPU (web and desktop)
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List of high-level Frameworks Backends (combining Platform + Renderer):
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imgui_impl_allegro5.cpp
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Emscripten is also supported!
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The SDL+GL, GLFW+GL and SDL+WebGPU examples are all ready to build and run with Emscripten.
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The SDL+GL, GLFW+GL and GLFW+WebGPU examples are all ready to build and run with Emscripten.
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### Backends for third-party frameworks, graphics API or other languages
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@ -51,6 +51,7 @@ Other changes:
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- Backends: SDL3: Fixed text inputs. Re-enable calling SDL_StartTextInput()/SDL_StopTextInput()
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as SDL3 no longer enables it by default. (#7452, #6306, #6071, #1953) [@Green-Sky]
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- Examples: GLFW+WebGPU: Added support for WebGPU-native/Dawn (#7435, #7132) [@eliasdaler, @Zelif]
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- Examples: GLFW+WebGPU: Renamed example_emscripten_wgpu/ to example_glfw_wgpu/. (#7435, #7132)
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-----------------------------------------------------------------------
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@ -104,8 +104,8 @@ OSX + OpenGL2 example. <BR>
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(NB: imgui_impl_osx.mm is currently not as feature complete as other platforms backends.
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You may prefer to use the GLFW Or SDL backends, which will also support Windows and Linux.)
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[example_emscripten_wgpu/](https://github.com/ocornut/imgui/blob/master/examples/example_emscripten_wgpu/) <BR>
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Emcripten + GLFW + WebGPU example. <BR>
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[example_glfw_wgpu/](https://github.com/ocornut/imgui/blob/master/examples/example_glfw_wgpu/) <BR>
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GLFW + WebGPU example. Supports Emscripten (web) or Dawn (desktop) <BR>
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= main.cpp + imgui_impl_glfw.cpp + imgui_impl_wgpu.cpp
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Note that the 'example_glfw_opengl3' and 'example_sdl2_opengl3' examples also supports Emscripten!
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