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Revert "Added ImGuiKey_AbntC1, ImGuiKey_AbntC2 + Backends: GLFW, Win32: added support. (#8468)"

This reverts commit 557c77e455.
This commit is contained in:
ocornut 2025-03-13 16:32:50 +01:00
parent d9dad2f4a1
commit 79bba34c5f
5 changed files with 7 additions and 19 deletions

View file

@ -130,7 +130,6 @@ Other changes:
- Examples: SDL3: Added comments to clarify setup for users of the unfortunate
SDL_MAIN_USE_CALLBACKS feature. (#8455)
- IO: Added ImGuiKey_Oem102 to ImGuiKey enum. (#7136, #7201, #7206, #7306, #8468)
- IO: Added ImGuiKey_AbntC1, ImGuiKey_AbntC2 to ImGuiKey enum. (#8468)
- Backends: reworked key handlers to use/prioritize untranslated scancodes instead of
translated keycodes when dealing with OEM keys which are too difficult to find a reliable
translated mapping on all systems, backends and keyboard layout.
@ -142,8 +141,7 @@ Other changes:
- Fixes many cases of keys not emitting a ImGuiKey value with certain keyboad layouts.
- Makes emitted ImGuiKey values more consistent regardless of keyboard mapping,
but you may be getting different values as before.
- Win32: Use scancodes for OEM keys. Added support for the 3 new keys.
- SDL2, SDL3: Use scancodes for OEM keys. Added support for the Oem102 new key.
- Win32, SDL2, SDL3: Use scancodes for OEM keys.
- GLFW: GLFW_KEY_WORLD_1 and GLFW_KEY_WORLD_2 are emitting ImGuiKey_Oem102.
- Backends: GLFW: Fixed clipboard handler assertion when using GLFW <= 3.2.1 compiled
with asserts enabled. (#8452)