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Fixed various Clang -Weverything warnings (#626)
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commit
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5 changed files with 14 additions and 13 deletions
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@ -25,9 +25,12 @@
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#define snprintf _snprintf
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#endif
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#ifdef __clang__
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#pragma clang diagnostic ignored "-Wold-style-cast" // warning : use of old-style cast // yes, they are more terse.
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#pragma clang diagnostic ignored "-Wdeprecated-declarations" // warning : 'xx' is deprecated: The POSIX name for this item.. // for strdup used in demo code (so user can copy & paste the code)
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#pragma clang diagnostic ignored "-Wint-to-void-pointer-cast" // warning : cast to 'void *' from smaller integer type 'int'
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#pragma clang diagnostic ignored "-Wformat-security" // warning : warning: format string is not a string literal
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#pragma clang diagnostic ignored "-Wexit-time-destructors" // warning : declaration requires an exit-time destructor // exit-time destruction order is undefined. if MemFree() leads to users code that has been disabled before exit it might cause problems. ImGui coding style welcomes static/globals.
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#pragma clang diagnostic ignored "-Wreserved-id-macro" // warning : macro name is a reserved identifier //
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#endif
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#ifdef __GNUC__
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#pragma GCC diagnostic ignored "-Wint-to-pointer-cast" // warning: cast to pointer from integer of different size
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@ -2182,7 +2185,7 @@ struct ExampleAppConsole
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// A better implementation would preserve the data on the current input line along with cursor position.
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if (prev_history_pos != HistoryPos)
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{
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data->CursorPos = data->SelectionStart = data->SelectionEnd = data->BufTextLen = (int)snprintf(data->Buf, data->BufSize, "%s", (HistoryPos >= 0) ? History[HistoryPos] : "");
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data->CursorPos = data->SelectionStart = data->SelectionEnd = data->BufTextLen = (int)snprintf(data->Buf, (size_t)data->BufSize, "%s", (HistoryPos >= 0) ? History[HistoryPos] : "");
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data->BufDirty = true;
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}
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}
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@ -2340,7 +2343,7 @@ static void ShowExampleAppPropertyEditor(bool* p_open)
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struct funcs
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{
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static void ShowDummyObject(const char* prefix, ImU32 uid)
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static void ShowDummyObject(const char* prefix, int uid)
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{
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ImGui::PushID(uid); // Use object uid as identifier. Most commonly you could also use the object pointer as a base ID.
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ImGui::AlignFirstTextHeightToWidgets(); // Text and Tree nodes are less high than regular widgets, here we add vertical spacing to make the tree lines equal high.
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@ -2357,7 +2360,7 @@ static void ShowExampleAppPropertyEditor(bool* p_open)
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ImGui::PushID(i); // Use field index as identifier.
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if (i < 2)
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{
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ShowDummyObject("Child", ImGui::GetID("foo"));
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ShowDummyObject("Child", 424242);
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}
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else
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{
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