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Merge branch 'master' into docking
# Conflicts: # backends/imgui_impl_glfw.cpp # backends/imgui_impl_glfw.h # backends/imgui_impl_opengl3.cpp # backends/imgui_impl_osx.h # backends/imgui_impl_osx.mm # backends/imgui_impl_sdl2.cpp # backends/imgui_impl_sdl3.cpp # backends/imgui_impl_win32.cpp # imgui.cpp
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commit
773060155f
18 changed files with 131 additions and 76 deletions
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@ -7668,7 +7668,7 @@ static void ShowDemoWindowInputs()
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IMGUI_DEMO_MARKER("Inputs & Focus/Mouse Cursors");
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if (ImGui::TreeNode("Mouse Cursors"))
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{
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const char* mouse_cursors_names[] = { "Arrow", "TextInput", "ResizeAll", "ResizeNS", "ResizeEW", "ResizeNESW", "ResizeNWSE", "Hand", "NotAllowed" };
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const char* mouse_cursors_names[] = { "Arrow", "TextInput", "ResizeAll", "ResizeNS", "ResizeEW", "ResizeNESW", "ResizeNWSE", "Hand", "Wait", "Progress", "NotAllowed" };
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IM_ASSERT(IM_ARRAYSIZE(mouse_cursors_names) == ImGuiMouseCursor_COUNT);
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ImGuiMouseCursor current = ImGui::GetMouseCursor();
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